Opal
ruby-js
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Opal
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RubyJS-Vite
It's been a long time dream for me since about 2013 when I started getting deep into Ruby and Rails, to be able to write Ruby code for the frontend instead of JavaScript. I was a lover and adopter of CoffeeScript (which had it's flaws and imperfections), but that mostly got killed by ES6. I wrote some PoCs with Opal[1] that felt pretty good to write, but the overhead was rough (this was many years ago so things might be different now) and I never really felt like I didn't have to know about or care about the underlying javascript. I tend to discard leaky abstractions as I feel they often add more complexity than they were meant to cover in the first place.
Has anybody used this or Opal or anything else? What is the state of "write your frontend in Ruby" nowadays?
[1]: https://github.com/opal/opal
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Non-code contributions are the secret to open source success
Every time I see a respectable project use a Code of Conduct I remind myself that, unfortunately, Caroline Ada won[1]
[1] https://github.com/opal/opal/issues/941
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Coming to grips with JS: a Rubyist's deep dive
But we shouldn't overstate the difference: the JS and Ruby object models are actually similar in how dynamic both of them are. This makes Ruby-to-JS compilers like Opal easier to implement, according to an Opal maintainer.
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Opal – a Ruby to JavaScript source-to-source compiler
This is an interview with the author of Opal, here's the project:
https://github.com/opal/opal
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GCC Adopts a Code of Conduct
Not the OP, but from what I remember they would seek out every possible opportunity in every single possible open source community they could find and propose the CoC that they wrote. 0 contributions to the projects, with the exception of demanding that people implement incredibly verbose CoC's in their projects under the guise of "protecting the minorities contributing to the projects".
Most infamous instance is probably this one, in the Opal repo: https://github.com/opal/opal/issues/941
As well as this thread in the Ruby issue tracker that devolves into pure chaos with Ada refusing to actually participate in any of the valid points others bring up: https://bugs.ruby-lang.org/issues/12004
And I'm sure there's many other instances if you look around a bit.
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Hackers Flood NPM with Bogus Packages Causing a DoS Attack
My experience with ruby for front end web dev is via https://opalrb.com/
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The Rust Trademark Borrow Checker : Rust Foundation Solicits Feedback on Updated Policy for Trademarks
Here's an example of the creator of the most adopted CoC (the Contributor Covenant) trying to get an open source contributor removed from a project due to his political opinions expressed on Twitter which she didn't like and found offensive.
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Launch HN: Pynecone (YC W23) – Web Apps in Pure Python
So ruby has a JS transpiler - opal - https://opalrb.com/
I tried using it a little bit but the reality is if you need JS to make your app more interactable it's really worth it to just learn some JS. As soon as you need something complex the extra layer of abstraction just gets in the way and becomes more of a headache, and if you don't need anything complex then you don't need JS in the first place.
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DebunkThis: Coraline Ada Ehmke hasn't really contributed that much as far as code goes
I stumbled upon this thing from years ago. I did some more digging to see what other communities thought about it. Turns out that a lot of people are really against Coraline's side.
- All web applications may be created in the optimal environment created by Ruby, JS, and Vite.
ruby-js
- RubyJS-Vite
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RubyJS-Vite 2.0.0 has been officially released!
As of this new version, it already has online documentation, so you can read everything in full detail.
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Using the RubyJS-Vite tool, I was able to create a CV that automatically retrieves data from the github account. So if a project grows in popularity, it will show up on the site. Or if you post an article on gist, it will also show up on the site's CV.
RubyJS-Vite
- The document "Godot with Ruby syntax - Part 2" explains how to solve production issues with Ruby syntax support for game development in Godot. It covers creating an export template for your project. Helpful for game developers using Ruby.
- I've written the second part of the Godot with Ruby Syntax document, which describes how to solve the problem with the production version of the game project with Ruby syntax support. The article covers creating a production template for exporting the project. Here's the link to the document.
- A guide that serves as an introduction to the tools and a tutorial. The guidelines explain how to build an ECMAScript module that will be utilized by a tool that converts scripts from Ruby to JavaScript format.
- This guide is intended for Ruby-loving game developers. You may find instructions on how to get started using the RubyJS-Vite tool with Godot Engine in the document. Then, the benefits and drawbacks of employing this method are explained in depth.
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Reen: a ruby CLI gem that lets you mass rename/move/delete files using your favorite editor
Otherwise, tracking files continuously is an intriguing concept. I attempted to include it into my tool using the listen library. A helpful example can be found here. I hope it is helpful to you.
- For code transformation, use RubyJS Vite. used when using the JS API to write Ruby syntax. Visit the link for further details.
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All web applications may be created in the optimal environment created by Ruby, JS, and Vite.
The functionality is extended because to the use of the Vite and RubyJS technologies. I created a 3D animated rendering of a weapon as an illustration.
What are some alternatives?
MRuby - Lightweight Ruby
reenrb - Ruby gem utility that renames or deletes a pattern of files using your favorite editor
JRuby - JRuby, an implementation of Ruby on the JVM
Rubinius - The Rubinius Language Platform
Reactrb
yjit - Optimizing JIT compiler built inside CRuby
natalie - a work-in-progress Ruby compiler, written in Ruby and C++
ruby.wasm - ruby.wasm is a collection of WebAssembly ports of the CRuby.
tensorflow-ruby - Deep learning for Ruby
spec - The Ruby Spec Suite aka ruby/spec
Microsoft-3D-Movie-Maker - This is the source code for the original Microsoft 3D Movie Maker released in 1995. This is not supported software.
opal-devtools - A Browser extension providing tools for developing with Opal Ruby in the browser.