oot
Decompilation of The Legend of Zelda: Ocarina of Time (by zeldaret)
project64
N64 Emulator (by project64)
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oot | project64 | |
---|---|---|
57 | 63 | |
4,397 | 2,372 | |
1.2% | - | |
9.5 | 9.3 | |
7 days ago | 8 days ago | |
C | C++ | |
- | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
oot
Posts with mentions or reviews of oot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-04.
- Can anyone get Zelda Majoras Mask and Ocarina of Time working on Garlic OS?
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Other decomps like SM64Decomp
https://github.com/zeldaret/oot 100% Ocarina of Time is fully decomped, surprised we haven't seen any developments on Mario here. Also liboot is possible.
- Anyone know of any resources that explain decompiling and how its done?
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Why is Rosetta 2 fast?
Here's the page from the Zelda "Reverse Engineer" GitHub wiki: https://github.com/zeldaret/oot/wiki/Getting-Started
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Please stop asking if MWII will be cracked
well it is possible to crack a game without the source. in fact, it's possible to decompile source from the binary itself. This has been done with Mario64 and ocarina of time.
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I want to make a Zelda OOT hack but I'm just too noob.
That being said, there is a lot of documentation out there on Ocarina of Time specifically. There's even a work-in-progress decompilation. You're going to have to learn a lot to get to the level where you can do the stuff you're wanting to do, but that's part of why you have to try to start smaller. You can even work on Ocarina of Time still, but start by picking a concrete goal and trying to hack it into the game. Build a tool from scratch that replaces text in the game, for example.
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Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
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Having issues with the Wii Virtual Console version of SM64, parts of the ground are not rendering correctly. What can I do to fix this?
That said, I did my research before talking about source ports made from restoring the (nearly) original code using the compiled data and symbols). That's how SM64 and OoT (as well as other Zeldas in progress) were/are decompiled.
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[OoT] Did you know that Ocarina of Time has some hilarious piracy measures? If the N64 detects your game is pirated, Zelda abandons you in the escape from Ganon's castle, and has ridiculous hair when she reveals herself as Sheik
I've watched the video and I'm still convinced it provides false information. What is my source? The official OoT decompilation project: https://github.com/zeldaret/oot
- First game beat on my RP2+, Ocarina of Time!! (sorry for poo lighting, it's storming and I have the lamp dimmed for the vibes)
project64
Posts with mentions or reviews of project64.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-03.
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Replay old video games
Nintendo 64: Project 64 is the best N64 emulator in my opinion: Download Project 64
- Not Detecting Controller Inputs?
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Super Mario 64 for Project64 not loading
Are you running 3.0.1 downloaded from their site? And is the game a clean dump, or some kind of romhack?
- Should I get into This Series?
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Why is N64 still behind in terms of emulator ?
Suggested for cheaters and poorly designed ROM hacks: Project64
- They should have locked the expansion mechanic behind more.
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Retro games
I use Snes9x for SNES (https://www.snes9x.com/) and Project64 for N64 (https://www.pj64-emu.com/) — there's a ton of other ones too.
- Son has the most wholesome reaction to his dad getting him a PS5
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is Super Mario 64 for 40$ good?
Sorry it took so long, but here we go. 1. You wanna go to www.pj64-emu.com there's a huge "download here" that will download the setup which you then need to run to install the emulator (I also choose to have an icon on the desktop). 2. You go to https://wowroms.com/de/roms/nintendo-64/super-mario-64-usa/24979.html to download the super mario 64 rom for the emulator, here I have pre-chosen the USA version for you, there's a European version too, they're all basically the same tho, you just get different language options sometimes. Click the green "download rom" button and it will download the rom in a zip file for you. Open the zip file and extract it (don't forget where you put it tho) 3. When you run the Project64 emulator for the first time you get to choose if you want to run it on a modern PC or an older one, I chose modern, but if your PC or laptop is old then you might want that. You can test out the options and if it doesn't work you can reinstall it and try again with the next option. 4. When you click on finish a blank window will pop up for you, there you go to "File" in the top left corner and choose "Open ROM" and browse your PC for the Super Mario 64 file we had downloaded and extracted earlier. Choose the file, click on open and your game should run. 5. Then if you like you can configure your buttons, so if you play with mouse and keyboard you can assign the keys from your keyboard to perform a certain action that would usually be done with the button on the controller and if you have a controller you can plug into the computer you can also assign the buttons to your controller the same way. For that go to options and then choose "Input settings". Try it out a little bit and see what's most comfortable for you or you can leave it as it is and play with the preassigned options. Hope that helps and if you have any questions lmk! You can also look for other ROMs and download other games, there's a ton of them.
- everdrive 64: can anybody tell me where to find “cheat” packs?
What are some alternatives?
When comparing oot and project64 you can also consider the following projects:
sm64-vita - A port of https://www.github.com/sm64-port/sm64-port for the PS Vita
simple64 - Accurate N64 Emulator [Moved to: https://github.com//simple64]
Vita-Nearest-Neighbour - Plugin that makes blurry textures sharper by changing scaling algorithm
GLideN64 - A new generation, open-source graphics plugin for N64 emulators.
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
citra - A Nintendo 3DS Emulator
simple64-gui - mupen64plus GUI written in Qt6
SDL - DEPRECATED: Official development moved to GitHub
yuzu - Nintendo Switch emulator
ghidra - Ghidra is a software reverse engineering (SRE) framework
m64p - [Moved to: https://github.com/m64p/m64p]