oot
ghidra
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oot
- Can anyone get Zelda Majoras Mask and Ocarina of Time working on Garlic OS?
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Other decomps like SM64Decomp
https://github.com/zeldaret/oot 100% Ocarina of Time is fully decomped, surprised we haven't seen any developments on Mario here. Also liboot is possible.
- Anyone know of any resources that explain decompiling and how its done?
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Why is Rosetta 2 fast?
Here's the page from the Zelda "Reverse Engineer" GitHub wiki: https://github.com/zeldaret/oot/wiki/Getting-Started
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Please stop asking if MWII will be cracked
well it is possible to crack a game without the source. in fact, it's possible to decompile source from the binary itself. This has been done with Mario64 and ocarina of time.
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I want to make a Zelda OOT hack but I'm just too noob.
That being said, there is a lot of documentation out there on Ocarina of Time specifically. There's even a work-in-progress decompilation. You're going to have to learn a lot to get to the level where you can do the stuff you're wanting to do, but that's part of why you have to try to start smaller. You can even work on Ocarina of Time still, but start by picking a concrete goal and trying to hack it into the game. Build a tool from scratch that replaces text in the game, for example.
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Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
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Having issues with the Wii Virtual Console version of SM64, parts of the ground are not rendering correctly. What can I do to fix this?
That said, I did my research before talking about source ports made from restoring the (nearly) original code using the compiled data and symbols). That's how SM64 and OoT (as well as other Zeldas in progress) were/are decompiled.
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[OoT] Did you know that Ocarina of Time has some hilarious piracy measures? If the N64 detects your game is pirated, Zelda abandons you in the escape from Ganon's castle, and has ridiculous hair when she reveals herself as Sheik
I've watched the video and I'm still convinced it provides false information. What is my source? The official OoT decompilation project: https://github.com/zeldaret/oot
- First game beat on my RP2+, Ocarina of Time!! (sorry for poo lighting, it's storming and I have the lamp dimmed for the vibes)
ghidra
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TryHackMe- Compiled
Let's see what our beloved software reverse engineering framework Ghidra has to show.
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OpenAI is working with the US military now
Define war machinery. Contributing to Ghidra?
https://github.com/NationalSecurityAgency/ghidra
- Ghidra 11.0 Released
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Dogbolt Decompiler Explorer
Binary Ninja likewise is empty and keeps up just fine as well. It's not a coincidence that the two commercial products that are funding it are both confident enough to put their stuff online like this.
And it's no conspiracy theory or intentional sandbagging, you can see the implementation: https://github.com/decompiler-explorer/decompiler-explorer
and if anyone can improve the other tools performance we'd be happy to accept it. We reached out to the Ghidra devs: https://github.com/NationalSecurityAgency/ghidra/issues/5228 but they didn't have any silver bullets for us either.
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Show HN: Ghidra Plays Mario
Nice, I'll give it a closer look. My only concern so far is memory hooking (still needed for hardware registers), which on Java side was called by FilteredMemoryState [1]. In memstate.cc it looks like just the simpler MemoryState is implemented [2], and there's no equivalent to MemoryAccessFilter. But it might not be that complicated to add...
[1]: https://github.com/NationalSecurityAgency/ghidra/blob/4561e8...
[2]: https://github.com/NationalSecurityAgency/ghidra/blob/4561e8...
- NSA releases Ghidra version 10.3.3
- Ghidra 10.3.2 released!
- Ghirda 10.3.2 released!
- Debugger Ghidra Class
What are some alternatives?
sm64-vita - A port of https://www.github.com/sm64-port/sm64-port for the PS Vita
x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
Vita-Nearest-Neighbour - Plugin that makes blurry textures sharper by changing scaling algorithm
cutter - Free and Open Source Reverse Engineering Platform powered by rizin
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
rizin - UNIX-like reverse engineering framework and command-line toolset.
citra - A Nintendo 3DS Emulator
r2ghidra - Native Ghidra Decompiler for r2
SDL - DEPRECATED: Official development moved to GitHub
ret-sync - ret-sync is a set of plugins that helps to synchronize a debugging session (WinDbg/GDB/LLDB/OllyDbg2/x64dbg) with IDA/Ghidra/Binary Ninja disassemblers.
project64 - N64 Emulator
ghidra-dark - Dark theme installer for Ghidra