omnisharp-roslyn
OmniSharp server (HTTP, STDIO) based on Roslyn workspaces (by OmniSharp)
metals-feature-requests
Issue tracker for Metals feature requests (by scalameta)
omnisharp-roslyn | metals-feature-requests | |
---|---|---|
31 | 4 | |
1,690 | 36 | |
0.9% | - | |
7.9 | 0.0 | |
24 days ago | over 1 year ago | |
C# | TypeScript | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
omnisharp-roslyn
Posts with mentions or reviews of omnisharp-roslyn.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-10-02.
- A Call for Developers – Jellyfin
- Script en C#
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I want to start making my console apps, I only have experience with game dev, where should I start?
Apropos lsp, these two might be interesting, if you haven't yet given up on C#. Again, that should work on many editors, including the evil one at hand. Note how both explicitly name vim, emacs and vscode in their documentation.
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Lunarvim with the unity game engine ?
I've been using Neovim (on Windows, not WSL) with Unity and the Omnisharp LSP smoothly for a while now, and it's definitely possible to have a decent experience. Assuming your config is already setup for LSP, completion, snippets, etc., there are a few Unity/Omnisharp specific workarounds to be aware of:
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Nvim 0.9.1 released (bugfix release)
I solved it using the workaround at the end of this issue thread in omnisharp-roslyn
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Stumped and overwhelmed on how to set up C# LSP
See: https://github.com/OmniSharp/omnisharp-roslyn/issues/2483 for some solutions.
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c# development in; neovim
No, Sematic Tokens has an issue opened for it since Dec 2022, with couple (well, at least one that I have seen) PRs open trying to fix it and some hacking around the issue in the comments, but it's not solved afaik.
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Lunarvim "Invalid character in group name" when editing C# files
Have a Look at this
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Omnisharp completely broken in Neovim v0.9 (M1 Pro)
I think the issue is related to 'Semantic Tokens' introduced in version 0.9 https://github.com/OmniSharp/omnisharp-roslyn/issues/2483
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Has anyone managed to get Neovim and Unity working well together?
I did, but it's a little bit tricky. If you could wait some hours I will share it with you after work. You can take a look at this thread first: https://github.com/OmniSharp/omnisharp-roslyn/issues/2250
metals-feature-requests
Posts with mentions or reviews of metals-feature-requests.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-17.
-
Ask for neovim (0.6) LSP features or bugfixes now
To cover them up because you know they're not following the spec, while they in fact could (incorrect/incomplete implementation).
-
Tooling Talks Episode 1 - Ólafur Páll Geirsson
https://github.com/scalameta/metals-feature-requests/issues/207 Done.
- Scala debug in emacs
What are some alternatives?
When comparing omnisharp-roslyn and metals-feature-requests you can also consider the following projects:
csharp-language-server - Roslyn-based LSP language server for C#
lsp-metals - lsp-mode :heart: metals
nvim-lspconfig - Quickstart configs for Nvim LSP
baby.nvim - meme
Roslynator - Roslynator is a set of code analysis tools for C#, powered by Roslyn.
LuaSnip - Snippet Engine for Neovim written in Lua.
nvim-lsp-installer - Further development has moved to https://github.com/williamboman/mason.nvim!
tooling-talks - A monthly series of talks about tooling.
coc.nvim - Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.
vimspector - vimspector - A multi-language debugging system for Vim
StyleCopAnalyzers - An implementation of StyleCop rules using the .NET Compiler Platform
omnisharp-roslyn vs csharp-language-server
metals-feature-requests vs lsp-metals
omnisharp-roslyn vs nvim-lspconfig
metals-feature-requests vs baby.nvim
omnisharp-roslyn vs Roslynator
metals-feature-requests vs LuaSnip
omnisharp-roslyn vs nvim-lsp-installer
metals-feature-requests vs tooling-talks
omnisharp-roslyn vs coc.nvim
omnisharp-roslyn vs vimspector
omnisharp-roslyn vs LuaSnip
omnisharp-roslyn vs StyleCopAnalyzers