omnisharp-roslyn
csharp-language-server
omnisharp-roslyn | csharp-language-server | |
---|---|---|
31 | 15 | |
1,690 | 477 | |
0.9% | - | |
7.9 | 9.2 | |
24 days ago | 12 days ago | |
C# | F# | |
MIT License | MIT License |
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omnisharp-roslyn
- A Call for Developers – Jellyfin
- Script en C#
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I want to start making my console apps, I only have experience with game dev, where should I start?
Apropos lsp, these two might be interesting, if you haven't yet given up on C#. Again, that should work on many editors, including the evil one at hand. Note how both explicitly name vim, emacs and vscode in their documentation.
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Lunarvim with the unity game engine ?
I've been using Neovim (on Windows, not WSL) with Unity and the Omnisharp LSP smoothly for a while now, and it's definitely possible to have a decent experience. Assuming your config is already setup for LSP, completion, snippets, etc., there are a few Unity/Omnisharp specific workarounds to be aware of:
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Nvim 0.9.1 released (bugfix release)
I solved it using the workaround at the end of this issue thread in omnisharp-roslyn
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Stumped and overwhelmed on how to set up C# LSP
See: https://github.com/OmniSharp/omnisharp-roslyn/issues/2483 for some solutions.
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c# development in; neovim
No, Sematic Tokens has an issue opened for it since Dec 2022, with couple (well, at least one that I have seen) PRs open trying to fix it and some hacking around the issue in the comments, but it's not solved afaik.
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Lunarvim "Invalid character in group name" when editing C# files
Have a Look at this
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Omnisharp completely broken in Neovim v0.9 (M1 Pro)
I think the issue is related to 'Semantic Tokens' introduced in version 0.9 https://github.com/OmniSharp/omnisharp-roslyn/issues/2483
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Has anyone managed to get Neovim and Unity working well together?
I did, but it's a little bit tricky. If you could wait some hours I will share it with you after work. You can take a look at this thread first: https://github.com/OmniSharp/omnisharp-roslyn/issues/2250
csharp-language-server
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C# lsp configuration with neovim CoC
The recommended approach used to be coc-omnisharp, but it has been discontinued in favor of chsarp-ls. I have installed csharp-ls with dotnet tool install --global csharp-ls, and the executable is on ~/.dotnet/tools. The following is on my coc settings:
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C# / DotNet Config
I switched to https://github.com/razzmatazz/csharp-language-server which doesn't have as many features.
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I want to start making my console apps, I only have experience with game dev, where should I start?
Apropos lsp, these two might be interesting, if you haven't yet given up on C#. Again, that should work on many editors, including the evil one at hand. Note how both explicitly name vim, emacs and vscode in their documentation.
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I found 2 extensions on vscode to replace lousy omnisharp extension
It using lsp protol.i tried the new version of omnisharp with lsp but its really bad, 2 client extension if you don't want to use omnisharp https://github.com/statiolake/vscode-csharp-ls And https://github.com/vytautassurvila/vscode-csharp-ls And last, server lsp https://github.com/razzmatazz/csharp-language-server
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What problems do you face in your development workflow?
lol quite specific. do you know https://github.com/razzmatazz/csharp-language-server ?
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c# development in; neovim
There's Saulius's lsp too too, altogh I haven't tried it yet.
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Lunarvim "Invalid character in group name" when editing C# files
You could also set the semantic tokens capability to nil. Another alternative to omnisharp is csharp-language-server which has recently added support for semantic tokens.
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Has anyone managed to get Neovim and Unity working well together?
I ended up using csharp_ls, https://github.com/razzmatazz/csharp-language-server/issues/34 posted what I found here. Once I got things pointing to the right mono dll it started working great.
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Understanding the .NET ecosystem: The evolution of .NET into .NET 7
Sadly, OmniSharp (the LSP for vscode and nvim) isn't all that great. The performance is incredibly bad, easily orders of magnitude worse than VS and Rider.
There is this alternative LSP, which I plan to try out still: https://github.com/razzmatazz/csharp-language-server
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[OmniSharp] Error executing vim.schedule
I don't know about your case, but wanted to add a comment. I had some problems recently with omnisharp, and someone recommended me to try https://github.com/razzmatazz/csharp-language-server instead of omnisharp, I switched and so far with no issues.
What are some alternatives?
nvim-lspconfig - Quickstart configs for Nvim LSP
Plotly.NET - interactive graphing library for .NET programming languages :chart_with_upwards_trend:
Roslynator - Roslynator is a set of code analysis tools for C#, powered by Roslyn.
omnisharp-extended-lsp.nvim - Extended 'textDocument/definition' handler for OmniSharp Neovim LSP (now also `textDocument/references`, `textDocument/implementation` and source generated files)
nvim-lsp-installer - Further development has moved to https://github.com/williamboman/mason.nvim!
doomemacs - An Emacs framework for the stubborn martian hacker
coc.nvim - Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.
dotfiles
vimspector - vimspector - A multi-language debugging system for Vim
try-convert - Helping .NET developers port their projects to .NET Core!
LuaSnip - Snippet Engine for Neovim written in Lua.
neovim - Vim-fork focused on extensibility and usability