old-new-win32api
just
old-new-win32api | just | |
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34 | 167 | |
237 | 17,053 | |
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4.7 | 9.1 | |
2 months ago | 9 days ago | |
Rust | ||
- | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
old-new-win32api
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Why does part of the Windows 98 Setup program look older than the rest?
Do you have any recommendations?
I assume this is the one you’re talking about https://devblogs.microsoft.com/oldnewthing/
I was curious, went to the end (page 699!) and it’s pretty interesting. But obviously it’s hard to find the important ones.
- Frontman of Weezer, Rivers Cuomo, is an active developer on GitHub
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Windows NT: Peeking into the Cradle
Not quite. DOS was just the bootloader for Windows 9x.
While Windows 95's kernel didn't have the full feature set of NT, it still was more sophisticated than DOS.
Source: https://devblogs.microsoft.com/oldnewthing/?p=24063
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KSP2 is spamming the Windows Registry until the game stops working permanently
Some registry keys also have The Old New Thing posts by Raymond Chen [1] /s
[1] https://github.com/mity/old-new-win32api#registry
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Lookin for a decent C++ data structure resource
Lucky you, Raymond Chen did an overview in his blog series "Inside STL". You can view it here: https://devblogs.microsoft.com/oldnewthing/
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Microsoft's backwards compatibility is insane
Yes, Raymond Chen describes such fixes in [several blog posts](https://devblogs.microsoft.com/oldnewthing/) and in his book The Old New Thing. Check the old posts, back at the beginning. There are posts about to which lengths they went to ensure buggy applications still worked after an update or a fix.
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Is there a known reason that Vista's startup screen was so plain?
https://learn.microsoft.com/en-us/archive/blogs/larryosterman/ https://learn.microsoft.com/en-us/archive/blogs/ https://devblogs.microsoft.com/oldnewthing/
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Technical articles recommendation
A couple of blogs as an example: - Raymond Chen - https://devblogs.microsoft.com/oldnewthing/ - Pavel Yosifovich - https://scorpiosoftware.net/ - Adam Sawicki - https://asawicki.info/index - Matt Pettineo - https://therealmjp.github.io/ - Scratchapixel - https://www.scratchapixel.com/
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Ask HN: Who are tech bloggers with a good archive?
https://devblogs.microsoft.com/oldnewthing/
- Why is the FAT directory creation time 24 bits and not 16 bits like the modified time?
just
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I stopped worrying and loved Makefiles
I don't like makefiles, but I've been enjoying justfiles: https://github.com/casey/just
- Just a Command Runner
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Ask HN: Any tool for managing large and variable command lines?
I started using just [0] on my projects and have been very happy so far. It is very similar to make but focused on commands rather than build outputs.
Define your recipes and then you can compose them as needed.
[0] https://github.com/casey/just
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Ask HN: What software sparks joy when using?
just - https://github.com/casey/just
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GitHub switched to Docker Compose v2, action needed
Welp there is absolute chaos in that thread -- guess it's not an April Fools joke.
I wonder if relying on CI for anything other than provisioning machines is a mistake -- maybe we should have never moved from doing things from local scripts written in $LANGUAGE.
That said, I'm probably biased since I'm a massive fan of things like `make` and more appropriately for the current age, `just`[0]
[0]: https://github.com/casey/just
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Which command did you run 1731 days ago?
> When a command has some cognitive requirements I create a script with some ${1:-default} values and I store them all in $PATH enabled local/bin
I would consider using just for this:
https://github.com/casey/just
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Using Make – writing less Makefile
Your coworker's experience is more principled: Make is a mediocre tool for executing commands. It wasn't ever designed for that. Although it is pretty common to see what you are mentioning in projects because it doesn't require installing a dependency.
For a repo where an easy to install (single binary) dependency is a non-issue, consider using just. [1] You get `just -l` where you can see all the command available, the ability to use different languages, and overall simpler command writing.
[1] https://github.com/casey/just
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Show HN: Just.sh – compiler that turns Justfiles into portable shell scripts
This is fantastic, but I'd say that this solution is somewhat in response to this open issue from 2019:
https://github.com/casey/just/issues/429
I really wish just was included as a package in distributions.
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Sharing Saturday #496
So far, I didn't work on new features at all but on stabilizing the ground for further development: 1. CMake lists and modules were rewritten a lot, now managing builds and their configurations is much lesser pain. 2. Brought in Justfile for regular tasks, and it's great, no less. 3. Linters, formatters, analyzers for almost all the code (except for Janet for now, as because of it being a niche and young technology, it didn't get enough attention yet). 4. ECS stub. Now runtime class doesn't look like a god object. 5. Started writing unit tests which didn't happen with my personal projects before and maybe indicates how serious am I about this one :D 6. Some of previously hardcoded data has been moved to INI files. Now, if I release the game in 10 years, and in 10 more years some eccentric person decides to make a variant of it, it will be slightly simpler.
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What’s with DevOps engineers using `make` of all things?
i've grown to like this for my personal projects. https://github.com/casey/just
What are some alternatives?
winforms - Windows Forms is a .NET UI framework for building Windows desktop applications.
Task - A task runner / simpler Make alternative written in Go
anbox - Anbox is a container-based approach to boot a full Android system on a regular GNU/Linux system
cargo-make - Rust task runner and build tool.
reactos - A free Windows-compatible Operating System
cargo-xtask
GameStretcher - Run 2D Windows Games (GDI, DirectDraw, D3D9) with a stretchable window, and a SuperXBR upscale filter
Taskfile - Repository for the Taskfile template.
AnyAny - C++17 library for comfortable and efficient dynamic polymorphism
CodeLLDB - A native debugger extension for VSCode based on LLDB
apps - a monorepo of all my python scripts, modules, and packages
cargo-release - Cargo subcommand `release`: everything about releasing a rust crate.