old-new-win32api
dyno
old-new-win32api | dyno | |
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34 | 11 | |
237 | 947 | |
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4.7 | 0.0 | |
2 months ago | almost 3 years ago | |
C++ | ||
- | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
old-new-win32api
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Why does part of the Windows 98 Setup program look older than the rest?
Do you have any recommendations?
I assume this is the one you’re talking about https://devblogs.microsoft.com/oldnewthing/
I was curious, went to the end (page 699!) and it’s pretty interesting. But obviously it’s hard to find the important ones.
- Frontman of Weezer, Rivers Cuomo, is an active developer on GitHub
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Windows NT: Peeking into the Cradle
Not quite. DOS was just the bootloader for Windows 9x.
While Windows 95's kernel didn't have the full feature set of NT, it still was more sophisticated than DOS.
Source: https://devblogs.microsoft.com/oldnewthing/?p=24063
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KSP2 is spamming the Windows Registry until the game stops working permanently
Some registry keys also have The Old New Thing posts by Raymond Chen [1] /s
[1] https://github.com/mity/old-new-win32api#registry
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Lookin for a decent C++ data structure resource
Lucky you, Raymond Chen did an overview in his blog series "Inside STL". You can view it here: https://devblogs.microsoft.com/oldnewthing/
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Microsoft's backwards compatibility is insane
Yes, Raymond Chen describes such fixes in [several blog posts](https://devblogs.microsoft.com/oldnewthing/) and in his book The Old New Thing. Check the old posts, back at the beginning. There are posts about to which lengths they went to ensure buggy applications still worked after an update or a fix.
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Is there a known reason that Vista's startup screen was so plain?
https://learn.microsoft.com/en-us/archive/blogs/larryosterman/ https://learn.microsoft.com/en-us/archive/blogs/ https://devblogs.microsoft.com/oldnewthing/
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Technical articles recommendation
A couple of blogs as an example: - Raymond Chen - https://devblogs.microsoft.com/oldnewthing/ - Pavel Yosifovich - https://scorpiosoftware.net/ - Adam Sawicki - https://asawicki.info/index - Matt Pettineo - https://therealmjp.github.io/ - Scratchapixel - https://www.scratchapixel.com/
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Ask HN: Who are tech bloggers with a good archive?
https://devblogs.microsoft.com/oldnewthing/
- Why is the FAT directory creation time 24 bits and not 16 bits like the modified time?
dyno
- DynaMix 2.0.0 Released
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rust-like traits on plain C++ with short macro (type erasure actually)
Or dyno or Poly or Not-Actually-Boost.TE or ...
- C++ Polymorphism Without Inheritance Using Glaze
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Potential C++ extension for type erasure as a language feature
Sean's tweet looks like something else from what I'm asking (not sure what to call it), as it evidently still uses inheritance (see int: IFace) and it needs an association between the two, but what I'm asking for is just pure uncoupled adaptation, no extra odd keywords like dyn and impl, no inheritance. Go interfaces and that dyno library look the most like it.
- Dyno: Runtime Polymorphism Done Right
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C++20 library for modern dynamic polymorphism (virutal functions / std::any / std::proxy / and some std::variant current use cases replacement). AMA about it
Reminds me of Louis Dionne's Dyno
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What is your C++?
If I need runtime polymorphism, I prefer to use something like Louis Dionne's Dyno (https://github.com/ldionne/dyno) when I can to maintain value semantics.
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CppDyn: A simpler runtime polymorphism in C++
How does it compare to Louis Dionne's dyno? https://github.com/ldionne/dyno
- Experience C++ developers: do you enjoy using C++ (even for personal/hobby projects?)
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vector of objects
Sounds similar to dyno.
What are some alternatives?
winforms - Windows Forms is a .NET UI framework for building Windows desktop applications.
te - C++17 Run-time polymorphism (type erasure) library
anbox - Anbox is a container-based approach to boot a full Android system on a regular GNU/Linux system
modern-cpp-tutorial - 📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
reactos - A free Windows-compatible Operating System
C++ Middleware Writer - The repo contains library code to support messaging and serialization. There are also two programs in the repo that are needed to use the CMW.
GameStretcher - Run 2D Windows Games (GDI, DirectDraw, D3D9) with a stretchable window, and a SuperXBR upscale filter
CppDyn - CppDyn is a library which aims to simplify use of polymorphism in C++20
AnyAny - C++17 library for comfortable and efficient dynamic polymorphism
hana - Your standard library for metaprogramming
apps - a monorepo of all my python scripts, modules, and packages
EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.