Obsidian
dragon-game
Obsidian | dragon-game | |
---|---|---|
12 | 2 | |
145 | 0 | |
1.4% | - | |
0.0 | 10.0 | |
21 days ago | over 1 year ago | |
Lua | Ruby | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Obsidian
-
Ask HN: Favorite Game Engine?
A search for "GZDoom" on Steam will show some different indie games that are using the engine, there are a few interesting ones.
A cursory youtube search brought up this random video with a wide variety of examples: https://www.youtube.com/watch?v=UjnOdDzSxWs
There are also several versions of random level generators for Doom engine maps out there: https://obsidian-level-maker.github.io/
I can't remember the names but there are mods and games out there integrating the random level generators.
Of course the maps are still BSP and therefore somewhat constrained but the level of creativity in the mod community is pretty amazing.
-
Chex Quest IS a Doom game and I’m tired of everyone pretending otherwise.
Doom procedural level generator Obsidian has a mode to generate Chex Quest levels.
-
Looking for simple first person shooter suggestions
Doom 2, with HXRTC mod or DoomRL Arsenal and a megawad - look for a good one in CacoAwards or use the Obsidian map generator to generate one with exact paremeters you want for mindless shooting.
- A backrooms/liminal/cyberpunk with doom combat and some minor platforming all while fighting monsters would be awesome
-
I am not able to find OBSIDIAN exe file
I want to run obsidian map generator but can't find the exe file. https://github.com/dashodanger/Obsidian
-
High School LAN Gaming + Mods
I know you say no FPS. But hear me out. Freedoom with gzdoom is argueably the most moddable game in existence. Not to mention, being the first game (Doom) to support mods, and the first commercial game to become open-source. There's a wealth of level editors and tools around it. Despite being from 1993, commercial games are still made with this engine.
- Any good Brutal Doom maps that aren't maps of chaos?
-
Anyone know of any mods or romhacks that turn non roguelike games into roguelike?
Those who want random level generation in Doom should really try Obsidian.
- Wouldn't procedural generation be so cool?
-
What is there to give a damn about once you hit your mid 30's?
I usually switch from one game to another every couple of months but i always return to modded Doom especially Project Brutality 3.0. You can even randomly generate levels for it with Obsidian (https://github.com/dashodanger/Obsidian) so you have endless content.
dragon-game
-
How do you learn and research every day?
For the last ~3 years I worked for companies. No proper publication. But some articles here and there [0]. My Master’s thesis [T]. A (trivial) game to learn Ruby [1]. There are a lot that are not published anywhere.
I have left my full time job this month, and now pursuing full time research independently hoping some papers + job exp. + GRE lands me a PhD in a good research uni.
When you are working, try to make sure that the job aligns with your long term goals. Then learn a lot from work. Learning at work is effortless.
[0]: https://www.kaggle.com/code/truthr/learn-jax-from-linear-reg...
[T]: https://zenodo.org/records/7840239
[1]: https://ritog.itch.io/silly-dragon-target-game
-
Ask HN: Favorite Game Engine?
I am not primarily a game developer. But I wanted to see how some of it works.
The engine that has been instrumental to it is DragonRuby Game Toolkit [0]. It was easy to set up and use. And I developed a simple game [1] following a really accessible book [2].
It uses Ruby which is an easy language to pick up- especially as someone who is experienced in Python.
I really loved the experience and talked with the author to turn the book into a livecoding tutorial series.
[0]: https://dragonruby.org/toolkit/game
[1]: https://github.com/ritog/dragon-game
[1a]: https://ritog.itch.io/silly-dragon-target-game
[2]: https://dragonridersunite.itch.io/dragonruby-book
What are some alternatives?
DoomLauncher - Doom Launcher is a doom launching utility and database for custom wads and pk3s
upbge - UPBGE, the best integrated game engine in Blender
AUXL - A-Frame UX Library : A Web XR System, Support Components, World Maps, Object Generators, Universal Controller & Interactive Powers.
lovr - Lua Virtual Reality Framework
Doomsday-Engine - A portable, enhanced source port of Doom, Heretic and Hexen.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
kubedoom - Kill Kubernetes pods by playing Id's DOOM!
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
ObAddon - A repository of community-built prefabs and other enhancements for Oblige 7.70
Mindustry - The automation tower defense RTS
blitz3d