nxdk
extract-xiso
nxdk | extract-xiso | |
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17 | 79 | |
389 | 599 | |
2.3% | 4.3% | |
5.3 | 0.0 | |
2 days ago | 2 months ago | |
C | C | |
- | GNU General Public License v3.0 or later |
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nxdk
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PCSX2 is an open source PS2 Emulator
In addition to what tehbeard mentioned, Xemu at least (which is what i have experience with as i used it to do some homebrew development[0] with the open source nxdk[1] SDK) is far from accurate and largely just a means for playing OG Xbox games on modern hardware. However the GPU emulation does not take into account NV2A's performance at all and simply translates the calls to OpenGL (despite the "DirectXbox" name, the GPU is actually designed around OpenGL :-P) so it is much faster than the real one and depending on what is going on the CPU performance can also be quite faster. IIRC it doesn't even emulate the real CPU the OG Xbox has as you can accidentally use instructions in Xemu not available on the real hardware.
Of course if your goal is to just have games from OG Xbox playable on a PC that is fine (if anything for most games it is an improvement as they'd run smoother) but if you want cycle accurate emulation it doesn't fit the bill. In that case basing the emulator on something like 86box might be better as that has been designed with the goal of achieving cycle accurate PC hardware emulation.
[0] https://www.youtube.com/watch?v=gQpK6eX-04M
[1] https://github.com/XboxDev/nxdk/
- Is anyone still offering 1.4ghz mod services?
- Full set of Xbox Dev Software
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Giving development a try and having an error while building.
Try NXDK. MS code free, open-source development kit.
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Has anyone made an original Xbox game in recent years?
I know that there are legal SDKs available. An older one is OpenXDK, and NXDK is a newer one still under active development. The xboxdevwiki acts as a hub of information on it.
- Hello all! How would one go about developing a homebrew for the xbox?
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Tie idea of a homebrew Xbox dev environment?
NXDK - the new open source xdk is the development environment to use instead of the leaked Microsoft XDKs.
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Cloud save application - development help
I found https://github.com/XboxDev/nxdk. Is that what I am supposed to use? Is there anything higher level instead of C/C++?
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I have some ideas for a videogame. I want to make it exclusive to the Original Xbox.
The Xbox SDK on the software side. I know there's the nxdk, a descendent of the earlier OpenXDK. And of course there are leaks of the original Microsoft tools, which I think might need XP or so to run correctly.
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XDK setup file?
There is also this project: https://github.com/XboxDev/nxdk
extract-xiso
- Playing SWBFII mods with XEMU (Tutorial)
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I've Xbox games that aren't in .iso files. How do I play them in Xemu?
Using the tool: extract-xiso
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Help understanding XISO
Download Extract-Xiso , the download option will be on the right side of the screen under “stable release” and extract it somewhere (same folder as your Xbox roms is recommended).
- original xbox not working, I've downloaded xemu and far as I know the site used to download Roms downloads them in x.iso files and when I go to play the below image is shown what can I do
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Xbox Original
You can download it from the megathread and use extract-xiso to convertit (extract-xiso -r game.iso).
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Is there a way to extract the xiso for Xbox 360 games?
https://github.com/XboxDev/extract-xiso apparently
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Having problems extracting isos
I use extract-xiso: https://github.com/XboxDev/extract-xiso
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I tested a bunch of Xemu (og xbox) games on Steam Deck so you don't have to
"Mod only" requires you to hexedit your games. This page has a list of hex codes to search for and then the string that you'll replace them with. To perform this, you'll need to extract the iso into a game folder, and then you'll edit the default.xbe file in the root folder. I used extract-xiso and extract-xiso-gui to do this. Drag and drop your iso onto the extract-xiso exe. One you've done your hexedits (I recommend HxD), then you can use the gui to click "create iso" and then select a folder. You can actually do all of this with just extract-xiso, but I was lazy and didn't feel like punching in dos commands to rebuild all my isos.
- xbox and squashfs
- [Roms] Erreur avec .iso (XEMU)
What are some alternatives?
wasi-sdk - WASI-enabled WebAssembly C/C++ toolchain
xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
Cxbx-Reloaded - Xbox (Original) Emulator
kobalt - Hobby programming language
ps3iso-utils - Windows, Linux, and macOS builds of Estwald's PS3ISO utilities
XboxOverclock - Utility for the Original Xbox to overclock both the FSB and GPU.
DiscImageCreator - This is the disc (CD, GD, DVD, HD-DVD, BD, GC/Wii, XBOX, XBOX 360) and disk (Floppy, MO, USB etc) image creation tool
One - One (onelang) is an open-source system programming language that makes it easy to build reliable, efficient and performant software. (release as soon) 1️⃣ 🕐 🩱
Rufus - The Reliable USB Formatting Utility
xbox-board-re - Board level reverser engineering and research of the original Microsoft Xbox
xqemu - Open-source emulator to play original Xbox games on Windows, macOS, and Linux