numberlink VS QM-Simulator-2D

Compare numberlink vs QM-Simulator-2D and see what are their differences.

numberlink

Program for generating and solving numberlink / flow free puzzles (by thomasahle)

QM-Simulator-2D

Interactive simulation of a quantum particle in 2D. (by marl0ny)
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numberlink QM-Simulator-2D
2 2
71 23
- -
1.8 0.0
over 2 years ago about 1 year ago
Go JavaScript
GNU Affero General Public License v3.0 BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

numberlink

Posts with mentions or reviews of numberlink. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-05.

QM-Simulator-2D

Posts with mentions or reviews of QM-Simulator-2D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-05.
  • Wave Function Collapse library in pure C
    7 projects | news.ycombinator.com | 5 Jan 2022
    Yes. It's just an equation. The complexity of quantum system that can be simulate is limited.

    https://marl0ny.github.io/QM-Simulator-2D/index.html

    >This WebGL program simulates the quantum mechanics of a single particle confined in a 2D box, where inside this box the user can create new potential barriers and scatter Gaussian wavepackets off them. The full instructions are found here.

    https://github.com/marl0ny/QM-Simulator-2D

    btw. Wave function collapse in quantum physics is completely speculative phenomenon. There is only apparent wave function collapse.

  • Scattering the wavefunction (Interactive simulation in comments)
    1 project | /r/Physics | 21 Mar 2021
    The numerical integration is done on the GPU. It's just storing data in texture arrays and swapping between them at each time step. There is a way in WebGL to detect the floating point value used by the GPU and warn users if the precision is not high enough but it doesn't seem to work, I'm guessing it does use float32 but it gets truncated for some calculations.

What are some alternatives?

When comparing numberlink and QM-Simulator-2D you can also consider the following projects:

Flutter-AI-Rubik-cube-Solver - Flutter-Python rubiks cube solver.

three.js - JavaScript 3D Library.

exolve - Online interactive crossword software in JavaScript

Hodoku - Hodoku is a solver/generator/trainer/analyzer for standard sudoku.

CortexTheseus - Cortex - AI on Blockchain, Official Golang implementation

stb - stb single-file public domain libraries for C/C++

model-synthesis - Model synthesis is a technique for generating 2D and 3D shapes from examples.

wfc - Wave Function Collapse library in C, plus a command-line tool

hn-search - Hacker News Search