non-grid-path-finder
mercury
non-grid-path-finder | mercury | |
---|---|---|
2 | 2 | |
12 | 2,841 | |
- | - | |
0.0 | 0.7 | |
about 1 year ago | almost 4 years ago | |
Rust | JavaScript | |
- | MIT License |
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non-grid-path-finder
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An aesthetically pleasing pathfinding visualizer
Shameless self-promotion: A non-grid-based path finder I made with Rust and compiled to WASM: https://scleox.github.io/non-grid-path-finder/
(I made it a long time ago and I think the CI is broken...)
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Show HN: Skruv – No-dependency, no-build, small JavaScript framework
I have tried writing websites with rust instead of JavaScript. Unfortunately, the tooling is just not there. More specifically, I am talking about wasm-bindgen, which provides two-way bindings. The problem with it is that since all the declarations are generated with build.rs, there is no autocompletion. Since I am spoiled by modern tooling, no autocompletion to me means not feasible pass demo stage. (https://github.com/rust-lang/rls/issues/1489)
Aside from the lack of autocompletion, passing rust closures to js land (DOM) is extremely janky as well. However, that might be caused by my lack of experience with rust.
(If you are curious, this is what I made: https://github.com/SCLeoX/non-grid-path-finder)
mercury
- Show HN: Skruv – No-dependency, no-build, small JavaScript framework
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GUI programming concepts: need resources
Mercury (https://github.com/Raynos/mercury)
What are some alternatives?
hyperscript - Create HyperText with JavaScript.
es-module-shims - Shims for new ES modules features on top of the basic modules support in browsers
Water.css - A drop-in collection of CSS styles to make simple websites just a little nicer
vanilla-teuxdeux - A case study to implement modern js app with vanilla web technologies
reagent - A minimalistic ClojureScript interface to React.js
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
pathfinding-visualizer
om - ClojureScript interface to Facebook's React
Eve - Better tools for thought