nomenus-rex VS Heady

Compare nomenus-rex vs Heady and see what are their differences.

nomenus-rex

A CLI utility for the file mass-renaming (by ANGulchenko)

Heady

A utility for creating amalgamated single-header C++ libraries (by JamesBoer)
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nomenus-rex Heady
4 3
19 41
- -
0.0 0.0
over 1 year ago about 2 years ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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nomenus-rex

Posts with mentions or reviews of nomenus-rex. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-01.

Heady

Posts with mentions or reviews of Heady. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-03.
  • C++ Show and Tell - April 2022
    29 projects | /r/cpp | 3 Apr 2022
    I've recently made a small update to Heady, which is a C++ library and command-line tool used to create amalgamated single-header libraries from standard C++ source files. In the readme, I also describe how to prepare your source code for header amalgamation using four rules.
  • Example of a well organized header-only lib
    1 project | /r/cpp_questions | 16 Feb 2021
    If you're interested, I've made an open source utility called Heady that converts normal C++ library code into an amalgamated header file. You obviously have to follow a few rules and mark up your functions appropriately, but I've been using this successfully in my Jinx scripting library for a while now.
  • Jinx Scripting Language 1.3 released
    1 project | /r/gamedev | 28 Jan 2021
    In of the first sections in the tutorial and on the Github landing page, I mention that Jinx requires C++ 17, because I do make use of a few C++ 17-specific features. For example, one of those techniques makes it simpler to offer an amalgamated header-only version of the library. I specifically test on the big three: MSVC, Clang, and gcc, on Windows, Mac, and Linux respectively, so I typically don't use features not available on the latest versions of those OSes and their toolchains, or else offer conditional compilation.

What are some alternatives?

When comparing nomenus-rex and Heady you can also consider the following projects:

Pepper - PE32 (x86) and PE32+ (x64) binaries analysis tool, resources viewer/extractor.

muzero-cpp - A C++ pytorch implementation of MuZero

rodin - Modern C++17 finite element method and shape optimization framework.

seer - Seer - a gui frontend to gdb

libriscv - C++20 RISC-V RV32/64/128 userspace emulator library

ctcsound - Python Bindings for Csound using ctypes. Can be used from python2.x and python3.x as well.

OpenfoldersBaseProject - C++ base project using modern cmake ninja multi-config, vcpkg and visual studio(if you are on windows) OpenFolders for seamless workflow. For linux, add your build preset at the bottom of CMakePresets.json

Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

chrgfx - Converts to and from tile based graphics from retro video game hardware

chess-deep-rl-cpp - C++ version of my chess-deep-rl project. WIP

rvscript - Fast RISC-V-based scripting backend for game engines