node-webrtc
binder
node-webrtc | binder | |
---|---|---|
1 | 1 | |
2,653 | 304 | |
0.0% | 0.7% | |
0.0 | 7.4 | |
over 1 year ago | about 1 month ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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node-webrtc
binder
-
The future of Clang-based tooling
Have you seen https://github.com/RosettaCommons/binder ?
python aside, having gone down this rabbithole, and still not infrequently revisiting said rabbithole, I don't believe using *clang like this a winning strategy. Because of the number of corner cases there are in eg C++17, you will end reimplementing effectively all of the "middle-end" (the parts that lower to llvm) for your target language. At that point you're building bindings anymore but a whole-ass transpiler. Binder fails to be complete in the way.
My current theory is to try "synthesize" bindings from the llvm ir (a much smaller representational surface). Problems abound here too (ABI).
What are some alternatives?
denim - Node 💖 Nim = Denim! Build powerful NodeJS / BunJS addons with Nim language via Node API (NAPI)
ClangSharp - Clang bindings for .NET written in C#
Node-Core - This repository contains Node-Core's source code written in C++.
nanobind - nanobind: tiny and efficient C++/Python bindings
nvk - Vulkan API for JavaScript/TypeScript
pybind11 - Seamless operability between C++11 and Python
stream-app-flutter-publisher - With the Dolby.io Flutter streaming SDK you can build for Android, iOS, Web, and Desktop from a single code base.
g3logPython - Python bindings for g3log
rtc-everywhere - Cross-everything WebRTC mega-project
godopy - [WIP] Python scripting for the Godot game engine
genepi - Automatic generation of N-API wrapper from a C++ library
vulkan.node.js - 🍵 Raw Vulkan API implementation for Node.js 🍵