node-steam-user
SteamCMD-GUI
Our great sponsors
node-steam-user | SteamCMD-GUI | |
---|---|---|
6 | 5 | |
799 | 470 | |
- | - | |
8.3 | 0.0 | |
18 days ago | about 1 year ago | |
JavaScript | Visual Basic .NET | |
MIT License | Creative Commons Attribution Share Alike 4.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
node-steam-user
-
SteamCMD... Potential for building UI over it?
https://github.com/DoctorMcKay/node-steam-user is a popular NodeJS library for writing steam bots. This could provide useful, but iirc the method this uses for login will only allow you to have one login session at a time. Steam will automatically kick you out with a "logged in elsewhere" error.
-
Portal 2 is the first game to be Steam Deck verified
https://github.com/DoctorMcKay/node-steam-user/blob/master/examples/databasedownloader.js - then you can follow the code here to list the game info thanks :D
- I don't understand how to require modules and call constructors
-
[Question] What is the state of stream bot development?
Depends on what language you're using for JavaScript I think the defacto is anything Doctor McKay makes https://github.com/DoctorMcKay/node-steam-user, https://github.com/DoctorMcKay/node-steam-user etc. If you use python, I'd recommend https://github.com/Gobot1234/steam.py (I'm totally not biased). If you use C# then SteamKit is always a good option. If you use rust then SteamHelper looks interesting although doesn't support too many trading bot features
-
Tools other than SteamAPI
I don't know any direct resources for learning how the Steam network works, smart people figured it out over many years and lots of reverse engineering. I just know a few programming libraries which you can use to interact with it, the most popular two being Steam-User (JavaScript) and SteamKit2 (.NET).
-
[Question] Boost Playtime Of Non-Played Games
One way you can do this, is by using the "steam user" node module node-steam-user. to play the games. And use the api call to Steam_Web_API to get the playtime of each of the games the account have.
SteamCMD-GUI
-
Are third party clients against steam tos?
However, Steam has been long offering https://developer.valvesoftware.com/wiki/SteamCMD (command line, no UI) as an alternative to normal Steam Client so you can install that (replaces the current) and add either https://github.com/dmadisetti/steam-tui or https://github.com/DioJoestar/SteamCMD-GUI that uses SteamCMD but offers a functional UI, the alternative you're seeking for.
-
SteamCMD... Potential for building UI over it?
I know Steam/SteamCMD is not open-source, but I've been curious as to the limitations of the program. A lot of people often complain about the Steam client, and while I personally like it for what it is, I feel like a lot of people might get appeasement if a more open-source program was made. I'm mainly just curious if that's actually possible, or if SteamCMD's limitations are to where it can only do the basic stuff that this program does. Most info I can readily find online is stuff from about 10 years ago, so I don't know how much has changed since then. I know it's mainly meant for servers, but in theory it could be repurposed if it has a lot of the same featureset.
-
The new Steam UI is and always has been a massive disappointment.
Lucky for you, https://developer.valvesoftware.com/wiki/SteamCMD still works as the No-UI command line interface that's sole purpose is to act as a DRM-checking layer that is stripped from all the bloatware latest Steam Beta offers in the name of fancy. And if you combine that https://github.com/dmadisetti/steam-tui or https://github.com/DioJoestar/SteamCMD-GUI, you'll get yourself a still functional and manageable but not so good looking DIY Steam Client, totally legit.
-
Steam taking up 3gb of memory? Possible memory leak in the beta branch?
What can you do? Luckily so far https://developer.valvesoftware.com/wiki/SteamCMD (Command Line UI) is still working for the lowest consumption and Players are fighting to keep it alive via Projects like https://github.com/DioJoestar/SteamCMD-GUI or https://github.com/dmadisetti/steam-tui but I'm pretty sure that stupid developer will also convince Gaben to get rid of them sooner or later.
-
I would kill for a SteamLite client. Something that removes all the bloat and just provides a super lightweight client that downloads and updates games.
I don't think there will be any SteamLite, but for your purpose, you can try SteamCMD: https://developer.valvesoftware.com/wiki/SteamCMD For GUI: https://github.com/DioJoestar/SteamCMD-GUI I haven't used it, so I can't tell what problems you might encounter.
What are some alternatives?
node-steamcommunity - Interact with various interfaces on Steam Community from Node.js
steam-tui - Rust TUI client for steamcmd
passport-steam - Steam (OpenID) authentication strategy for Passport and Node.js.
AugmentedSteam - Augments your Steam Experience
SteamKit - SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
OpenSteamClient - Partially open-source alternative Steam Client for Linux.
node-globaloffensive - A Node.js module to connect to and interact with the CS2 game coordinator. Mostly used to get item data.
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
node-steam-tradeoffer-manager - Simple and sane Steam trade offer management
steam.py - An async python wrapper to interact with the Steam API and its CMs
node-steam-weblogon - WebLogOn implementation for node-steam 1.x **NO LONGER MAINTAINED**
CSSource-Texture-Installer - A utility designed to help make installing CSSource textures into Garrys Mod safe while also doing it the legal method by utilizing steamcmd.