node-raylib
raylib-cpp
node-raylib | raylib-cpp | |
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12 | 14 | |
229 | 549 | |
- | - | |
4.8 | 8.2 | |
6 months ago | 19 days ago | |
JavaScript | C++ | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
node-raylib
- javascript without html and css.
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How To Get More Stars/Followers On GitHub
now, This Gonna Be Kinda Easy, Just Try To Make Your ReadMe COOL, Let Me Give You A Example, Its Not By Me But just Try Make HIm :-) https://github.com/raysan5/raylib so this repo just add a tiny little gif, and some texts, try do something like this, IDK i love see what you done in the comments, Maybe You Will Git Some Git Stars :---)
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Raspberry Pi particulate matter sensor
I modified it with the amazing Raylib library: https://github.com/raysan5/raylib
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Good C Source Code
Raylib is also well liked and, IMO, well put together if you want to look at a very approachable framework kind of project.
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Asking for advice on programming games without an engine
Given that you ask this question I assume you're very new to gamedev. So if these suggestions are too overwhelming checkout raylib instead. It's meant for C but very easy to get started with.
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How do I build a c library from Github?
I would like to install RayLib graphics library however the build guide the author provided doesn't work for me. Here you can see that I entered the commands that the author provided however the library still does not work for as can be seen here because Raylib functions do not work.
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https://np.reddit.com/r/raylib/comments/ppovux/savefiledata_and_loadfiledata/hd9allm/
both in the cheatsheet and in the code ?
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Hey guys, looking for a mobile application development toolkit that uses C
If you want to develop GUI apps for Android using only C, you may also want to take a look at rawdrawandroid and raylib; both of them uses NDK under the hood.
- Can that be achieved with nodejs?
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Rust For GameDevs
macroquad is a simple and easy to use game library for Rust programming language, heavily inspired by raylib.
raylib-cpp
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Is there beginners tutorial for learning C++ along with raylib?
Look here, there are examples in C++ (not C as on the Raylib website) https://github.com/RobLoach/raylib-cpp/tree/master/examples
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Any reason to use C++ instead of C# (or JS) for 2D projects?
I'm not attached to continuing in JS and prefer the type safety of C# and benefitting from the .NET ecosystem, and have been considering remaking the game in MonoGame. Recently, I started playing around with raylib (more specifically, the raylib-cpp wrapper), and have really enjoyed working with the API and learning more about C++.
- Can anyone help me to download this for c++?
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How do I actually start programming in C++
Learn to use CMake, learn yourself some linear algebra (aka vector math), learn about 3D (and 2D) transformations and matrices and quaternions (don't go to deep on this) and then pick up a simple library such as Raylib (maybe with a C++ wrapper https://github.com/robloach/raylib-cpp )
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Can I use raylib with c++ the same as I use it with c?
You can, but I recommend using an existing C++ wrapper such as: https://github.com/RobLoach/raylib-cpp
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I am trying to find good tutorials for learning Raylib C++
Their site has a ton of example code for various uses, using the base library through its native C API. There's also a C++ wrapper available called raylib-cpp, with doxygen-generated documentation.
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How to make Cpp version of raylib?
How to combine raylib (https://github.com/raysan5/raylib) with raylib-cpp wrapper (https://github.com/RobLoach/raylib-cpp) to make Cpp version of raylib for VS2022 and its standard VS compiler? I was looking for some good step-by-step guide, but I didn't found one. I like that raylib is simple but main crucial downside of It that it's uses C which is procedural language which didn't support any STL and OOP features of C++.
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Can C++ be used with raylib's C?
Might want to look at https://github.com/RobLoach/raylib-cpp I don’t use it though because I don’t believe everything needs to be encapsulated in a class.
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hi i'm trying to get raylib to work on mac, i've been trying for 5 hours straight now trying to get it to work. is anyone willing to guide me through the installation process :9
You might also want to look at Raylib-cpp if you want to keep your whole project in the cpp form factor.
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How do I use raylib with c++?
In addition to the CMake usage, I've also put together some C++ Object Wrappers for raylib called "raylib-cpp". It's in no way needed in order to use Raylib, but does bring raylib more inline with C++ since you can use objects for things like Images and the Window, rather than global functions. There's also a CMake template for it to help you get set up faster: https://github.com/RobLoach/raylib-cpp/tree/master/projects/CMake
What are some alternatives?
android-native-egl-example - Sample that shows how to combine native rendering with Java UI on Android
raygui - A simple and easy-to-use immediate-mode gui library
bevy - A refreshingly simple data-driven game engine built in Rust
raylib - A simple and easy-to-use library to enjoy videogames programming
SDL - Simple Directmedia Layer
ArtColors - Intuitive color mixing in a subtractive Red-Yellow-Blue color space. A traditional art school color wheel and palette selector for triadic, split-complementary and tetradic color harmonies. RGB-to-RYB conversion with simple formulas. Built with RayLib.
kiosk-demo-electron - Package and distribute Electron Apps and run them in Kiosk mode on Windows 10
raylib-cmake-template - A very minimal project template for Raylib using CMake that works well in CLion, Visual Studio and MSVC with Github Actions to build to all platforms
ndk-samples - Android NDK samples with Android Studio
raylib-cmake-template - A minimal project template for raylib using CMake that works well in CLion & Visual Studio.
flappy - Flappy bird in JS using Raylib
raylib-lua-sol - A simple and easy-to-use Lua library to enjoy videogames programming