no-muzzleflashes VS horsies-viewmodel-editor

Compare no-muzzleflashes vs horsies-viewmodel-editor and see what are their differences.

no-muzzleflashes

TF2 video game: Turns off muzzle flash particles, and nulls muzzle flash particles if muzzle flashes can't be turned off through weapon scripts, such as for the Soda Popper (by nermur)
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no-muzzleflashes horsies-viewmodel-editor
1 1
6 18
- -
0.0 10.0
over 2 years ago over 1 year ago
Batchfile
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

no-muzzleflashes

Posts with mentions or reviews of no-muzzleflashes. We have used some of these posts to build our list of alternatives and similar projects.

horsies-viewmodel-editor

Posts with mentions or reviews of horsies-viewmodel-editor. We have used some of these posts to build our list of alternatives and similar projects.
  • question about console commands.
    1 project | /r/tf2 | 27 Feb 2023
    however there is a viewmodel editor called "horsies-viewmodel-editor" that will allow you to place any viewmodel, anywhere https://github.com/a-horsey/horsies-viewmodel-editor

What are some alternatives?

When comparing no-muzzleflashes and horsies-viewmodel-editor you can also consider the following projects:

caveclient - A useful client for Team Fortress 2, designed to make your TF2 experience better.

sunsethud - A Very Bright TF2 HUD

tf2-res-file-list - List of most Team Fortress 2 HUD resource files with screenshots

no-hats-bgum - Pack of mods for Team Fortress 2 removing cosmetics and other things.

mastercomfig - A modern customization framework for Team Fortress 2

GTAModTools - A collection of tools to assist with building mods and extracting game data from GTA Trilogy: Definitive Edition

cool-source - Modified Source Engine

scalu - scalu is an event-based programming language and compiler targeting config files in Valve's Source Engine