nn_vis VS Longhand

Compare nn_vis vs Longhand and see what are their differences.

nn_vis

A project for processing neural networks and rendering to gain insights on the architecture and parameters of a model through a decluttered representation. (by julrog)

Longhand

Text corpora in virtual reality (by Cook4986)
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nn_vis Longhand
3 2
1,045 16
- -
5.9 7.1
4 months ago 5 months ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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nn_vis

Posts with mentions or reviews of nn_vis. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-11.
  • [D] Is there a tool to visualise my neural network in real time?
    2 projects | /r/MachineLearning | 11 May 2022
    In my master Thesis I did some work on visualizing a neural network. It is not trivial to show the weights in a meaningful/understandable way. https://github.com/julrog/nn_vis You need a portion of training data and it's just for fully connected layers currently. The visualization is 3D and in realtime, but it needs some preprocessing, so i'm not sure if it fits your needs at all.
  • Finding important connections
    1 project | /r/neuralnetworks | 10 Apr 2021
    I had some some success on pruning weights with adding batch normalization layer between existing layer, freezing the existing layer and then and retrain the model with the batch normalization layer (training can be much shorter because of way less weights to train). Then using magnitude of the original weights with the weights from the batch normalization, you can prune the original model. You can see an example for fully connected layer in my code: https://github.com/julrog/nn_vis
  • [D] Convolution Neural Network Visualization - Made with Unity 3D and lots of Code / source - stefsietz (IG)
    3 projects | /r/MachineLearning | 7 Feb 2021
    I just made my project public on GitHub, which seems similar to yours https://github.com/julrog/nn_vis

Longhand

Posts with mentions or reviews of Longhand. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-06.
  • A working implementation of text-to-3D DreamFusion, powered by Stable Diffusion
    4 projects | news.ycombinator.com | 6 Oct 2022
    Currently working with a student group to build out 3D word cloud generator (https://github.com/Cook4986/Longhand), and the prospect of arbitrary, hyper-specific mesh arrays on demand is thrilling.

    Right now, we are relying on the Sketchfab API to populate our (Blender) scenes, which is an imperfect lens through which to visualize the sort of humanities-centric corpora our non-technical "clientele" are studying.

    Since we are publishing these scenes via WebXR (Hubs), we have specific criteria related to poly counts (associated latency, bandwidth, etc) and usability. Regarding the latter concern, it's not clear that our end users will want to wait for compute.

  • Ask HN: What projects are you working on this weekend?
    6 projects | news.ycombinator.com | 20 May 2022
    Revising a sci-fi story about the first pizza place on Mars: https://www.dropbox.com/s/wdwj6fn2qjywoct/Best%20Pizza_Cook2...

    Also, trying to figure out how to distribute ~1000 arbitrary meshes in 3D space (https://github.com/Cook4986/Longhand), and installing the window AC units (Boston suburbs).

What are some alternatives?

When comparing nn_vis and Longhand you can also consider the following projects:

DeepFaceLab - DeepFaceLab is the leading software for creating deepfakes.

stable-dreamfusion - Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.

pyomyo - PyoMyo - Python Opensource Myo armband library

ngs - Next Generation Shell (NGS)

nn-visualizer

dogfight-sandbox-hg2 - Air to air combat sandbox, created in Python 3 using the HARFANG 3D 2 framework.

OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.

EyeTrackVR - Open Source and Affordable, Virtual Reality Eye Tracking Platform.

rf2_video_settings - Create presets of your rFactor 2 settings and quickly change between performance focused VR setup or an eye-candy favoured Replay setup.

WeightVis - Visualize neural network weights from different kind of libraries