nmoo VS rmoo

Compare nmoo vs rmoo and see what are their differences.

nmoo

An enhanced LambdaMOO-like MOO (by sid-code)
Nim

rmoo

A major mode for interacting with MOOs. (by lisdude)
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nmoo rmoo
1 2
10 8
- -
8.2 1.8
about 1 month ago 9 months ago
Nim Emacs Lisp
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nmoo

Posts with mentions or reviews of nmoo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-23.
  • Show HN: I rewrote the 1990's LambdaMOO server from scratch
    8 projects | news.ycombinator.com | 23 Sep 2023
    I love seeing projects like this! I have one too, but it completely throws away compatibility and is very simplistic. I opted for a lisp-like language instead of a lua-like language (https://github.com/sid-code/nmoo but don't look at the code, it's embarrassing).

    I have some questions:

      - Does each verb call create a whole new world state that it mutates, and later commits to the database? That's the impression I get from reading the code. Does this come with a lot of overhead?

rmoo

Posts with mentions or reviews of rmoo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-23.
  • Show HN: I rewrote the 1990's LambdaMOO server from scratch
    8 projects | news.ycombinator.com | 23 Sep 2023
    I've done the "whole new thing" before, too. 20ish years ago, tho I only have a few fragments of what I worked on back then: https://github.com/rdaum/mica being one of them I found on an old drive. Not complete.

    But sticking with compatibility has allowed me to enforce development discipline, basically. And then I'll move it onwards from there.

    Re: world state / transactions -- yeah, basically all I/O and mutations happen in a transactional context, and then at commit time conflicts are resolved; if they're not resolve-able, the transaction is retried in a new state. As for overhead, yes potentially maybe a lot, but it's also a solvable problem; this is how an MVCC SQL database (like, even Postgres) works. TLDR it's likely inefficient now, but I believe I can make it efficient. And I think it's the best to solve the shared world state problem and still meet user's expectations of consistency.

    Re: the MOO client, it's `rmoo.el`: https://github.com/lisdude/rmoo -- it's been around for a long time (25, 30 years?) and it and/or MOO.el (another emacs one) are how/why I learned emacs in the first place. I had to patch my local copy to make it work with emacs 29.1.

  • 1980: MUD
    2 projects | news.ycombinator.com | 11 Mar 2021
    A friend of mine maintains a fork of RMOO, an Emacs MOO/MUD client. You might find it interesting: https://github.com/lisdude/rmoo

What are some alternatives?

When comparing nmoo and rmoo you can also consider the following projects:

mudmixer - MUDMixer is an add-on for MUD clients that enriches the gaming experience with connection mixing functionality and a variety of other features.

toaststunt - A network accessible, multi-user, programmable, interactive system for the creation of MOOs / MUDs.

tinyfugue - TinyFugue - Rebirth

mica

fastglobal - Fast no copy globals for Elixir & Erlang.

moor - A rewrite of the classic LambdaMOO server; but in Rust and on a modern tech stack

EtaMOO - A new implementation of the LambdaMOO server