ninja
reason
Our great sponsors
ninja | reason | |
---|---|---|
51 | 44 | |
10,506 | 10,054 | |
1.7% | 0.3% | |
7.9 | 5.8 | |
5 days ago | 2 months ago | |
C++ | OCaml | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ninja
-
TypeScript's Successor is Waiting, and You'll Never Want to Turn Back
Under the hood, Rescript uses a build system called Ninja. Ninja is similar to Make, but cross-platform and more minimal/performant.
- Using Make – writing less Makefile
-
Ask HN: What outdated tech are you still using and are perfectly happy with?
Really? I thought most new projects were switching to ninja[^1] and have never used it.
[^1]: https://ninja-build.org/
- What was used to build C++ programs before Cmake?
-
I have spent two whole work days trying to install GLEW
warning: Starting with the September 2023 release, the default triplet for vcpkg libraries will change from x86-windows to the detected host triplet (x64-windows). To resolve this message, add --triplet x86-windows to keep the same behavior. Computing installation plan... The following packages will be built and installed: * egl-registry:x86-windows -> 2022-09-20 glew:x86-windows -> 2.2.0#3 * opengl:x86-windows -> 2022-12-04#3 * opengl-registry:x86-windows -> 2022-09-29#1 * vcpkg-cmake:x64-windows -> 2023-05-04 * vcpkg-cmake-config:x64-windows -> 2022-02-06#1 Additional packages (*) will be modified to complete this operation. Detecting compiler hash for triplet x86-windows... A suitable version of powershell-core was not found (required v7.2.11) Downloading portable powershell-core 7.2.11... Downloading powershell-core... https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip->C:\vcpkg\downloads\PowerShell-7.2.11-win-x86.zip Downloading https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip Extracting powershell-core... error: while detecting compiler information: The log file content at "C:\vcpkg\buildtrees\detect_compiler\stdout-x86-windows.log" is: -- Downloading https://github.com/ninja-build/ninja/releases/download/v1.10.2/ninja-win.zip -> ninja-win-1.10.2.zip... -- Configuring x86-windows CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message): Command failed: C:/vcpkg/downloads/tools/ninja/1.10.2-windows/ninja.exe -v Working Directory: C:/vcpkg/buildtrees/detect_compiler/x86-windows-rel/vcpkg-parallel-configure Error code: 1 See logs for more information: C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-rel-CMakeCache.txt.log C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-out.log
-
Installer script for CMake, Ninja, and Meson
I thought I would share my custom installer script for the latest GitHub versions of CMake, Ninja, and Meson.
-
Building and Running Pidgin and Finch 3
Now that you have your build system all generated you can go ahead and build everything. By default Meson will use Ninja as the build tool. Ninja is similar to Make but much much faster. You can also generate additional build systems but that's outside of the scope of this post.
-
Is there any way to configure my project so I can work on it on both Windows and MacOS?
There are also some other tools like https://ninja-build.org/ that you might prefer using instead
-
Bitdefender blocked Explorer.exe and Ninja.exe has been quarantined
I got Ninja from https://github.com/ninja-build/ninja, latest release. I'm assuming this is a false positive?
-
Just: A Command Runner
Oh excellent, then better (and more portable!) tools are available:
http://pants.build
https://ninja-build.org
https://buck.build
and, if you hate yourself: https://bazel.build
reason
- Learning Elm by porting a medium-sized web front end from React (2019)
-
Melange for React devs book, alpha release
Hey HN, at Ahrefs we have been working on an online book that hopefully helps React developers get up and running with Melange, an OCaml to JavaScript compiler. You can read more about Melange here: https://melange.re/.
There are still a few chapters that we'd like to add before considering it "complete", but it might be already helpful for some folks out there, that's why we decided to publish it early.
The book uses Reason syntax to implement React components using ReasonReact components. You can read more about both in:
https://reasonml.github.io/
-
ReScript: Rust like features for JavaScript
ReScript is "Fast, Simple, Fully Typed JavaScript from the Future". What that means is that ReScript has a lightning fast compiler, an easy to learn JS like syntax, strong static types, with amazing features like pattern matching and variant types. Until 2020 it was called "BuckleScript" and is closely related to ReasonML.
- Ask HN: Interest in a Rust-Inspired Language Compiling to JavaScript?
-
Earning the privilege to work on unoriginal problems
This tracks with how I've seen "normal" languages converge on similar, flawed imitations of better type systems through tools and repurposed syntax. Thank you for confirming.
Do you have any recommendations or warnings regarding general languages which reach in the opposite direction? Reason[1] and F#[2] are both examples: they attach pre-existing ecosystems and compile-for-$PLATFORM tools to OCaml-like typing.
OCaml itself is also intriguing for personal projects. However, I'm worried the "GPL" in its standard library's LGPL license might scare people despite both the linking exception and Jane Street's MIT alternative.
1. https://reasonml.github.io/
-
Melange 1.0: Compile OCaml / ReasonML to JavaScript
ReasonML purely as a syntax layer on top of OCaml is still being updated and released[1]. Incidentally, I'm one of the maintainers of that project too :-)
With this Melange release, we're hoping to somewhat revive ReasonML and channel some folks back to the community from the perspective of a vertically integrated platform that has seen major investment in the past few years.
[1]: https://github.com/reasonml/reason
-
VN Compiler. Why using Fable is too difficult. (Pt. 1)
Why not use https://reasonml.github.io/ instead? Or just use Typescript?
-
My Thoughts on OCaml
Quieted down, but I depend on projects with worst graphs:
https://github.com/reasonml/reason/graphs/contributors
-
why
There is also reasonml for Web development.
- Por que Elm é uma linguagem tão deliciosa?
What are some alternatives?
meson - The Meson Build System
purescript - A strongly-typed language that compiles to JavaScript
SCons
rescript-compiler - The compiler for ReScript.
Bazel - a fast, scalable, multi-language and extensible build system
melange - A mixture of tooling combined to produce JavaScript from OCaml & Reason
Invoke - Pythonic task management & command execution.
js_of_ocaml - Compiler from OCaml to Javascript.
BitBake - The official bitbake Git is at https://git.openembedded.org/bitbake/. Do not open issues or file pull requests here.
ocamlformat - Auto-formatter for OCaml code
PyBuilder - Software build automation tool for Python.
refterm - Reference monospace terminal renderer