websocket
websocket
websocket | websocket | |
---|---|---|
15 | 44 | |
3,482 | 18,557 | |
- | - | |
8.7 | 5.3 | |
23 days ago | over 1 year ago | |
Go | Go | |
ISC License | BSD 2-clause "Simplified" License |
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websocket
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks aren’t as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Websocket memory usage
Also take a look at https://github.com/nhooyr/websocket - which is a good ws library, but I don't have anything specific about its memory usage per connection. But from what I see it will be somewhat similar to x/net/websocket.
- I don't understand these lines of code in Gorilla websocket example
- Websockets with golang
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Portal - a modern file transfer utility 🌌✨
nhooyr/websocket, shollz/pake, charmbracelet/bubbles, charmbracelet/bubbletea, charmbracelet/lipgloss, muesli/reflow, klauspost/pgzip and many, many more.
- Is there an alternative to gorilla websocket?
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Gorilla/websocket or Melody?
link: https://github.com/nhooyr/websocket
- Gorilla Web Toolkit is now in archive only mode
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Gorilla toolkit maintainers are stepping down and have been looking for new maintainers. The project could otherwise be archived.
There's https://github.com/gobwas/ws and https://github.com/nhooyr/websocket but neither have seen a commit in over a year
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Goomerang 🪃 A protocol buffers over websockets communications library
The last time I was using websockets, I found https://github.com/gobwas/ws to be a huge improvement over Gorilla, but I haven't been looking recently, and perhaps Gorilla was able to shed some of its bloat and improve API and performance since then.
websocket
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Websocket memory usage
What I can say is that if you will use Gorilla Websocket (https://github.com/gorilla/websocket) (it's archived now unfortunately, but still super robust) - then you can go to sth like 15-20kb per connection - see https://github.com/FZambia/go_websocket_memory - to achieve this you need to reduce read buffer size, reuse write buffers, use goroutine after hijacking connection (following chat example in Gorilla WebSocket repo).
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Is there an alternative to gorilla websocket?
No Bugs? https://github.com/gorilla/websocket/issues Even if that were true at the time of stoping development, "No bugs" is something that can never be said for any software. I really wish this community stopped recomending to use abandoned libraries if only for the potential Security issues. A not maintained Library is a very lucrative target for vulnerability hunting.
- As gorilla websocket has been archived which library can we use?
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gorilla fork
The Gorilla WebSocket License says:
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WebSockets in Go: A hijackers' perspective
We'll be using WebSocket library: "github.com/gorilla/websocket" ❣️
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How to install gorilla websocket in go 1.20?
package github.com/gorilla/websocket is not a main package
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Polygon: Json Database System designed to run on small servers (as low as 16MB) and still be fast and flexible.
As for Websockets, (https://github.com/gorilla/websocket) it uses ws.NextReader() to handle heavy loads of connections.
- Best way for broadcast message un websocket
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Gorilla/websocket or Melody?
I'm looking to build a game server that uses web sockets to communicate with clients, I've looked into some of the libraries and the main ones seem to be gorilla websockets and melody.
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this code always comes back as Not found. in ubuntu 22
If this is what your import looks like "github.com/gorilla/websocket" that's wrong it should be just "github.com/gorilla/websocket"
What are some alternatives?
nbio - Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use.
Fiber - ⚡️ Express inspired web framework written in Go
Gin - Gin is a HTTP web framework written in Go (Golang). It features a Martini-like API with much better performance -- up to 40 times faster. If you need smashing performance, get yourself some Gin.
go-socket.io - socket.io library for golang, a realtime application framework.
NATS - Golang client for NATS, the cloud native messaging system.
Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications
ws - Tiny WebSocket library for Go.
Ebiten - Ebitengine - A dead simple 2D game engine for Go
chi - lightweight, idiomatic and composable router for building Go HTTP services
go-quilljs-delta
Centrifugo - Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.