neuro-symbolic-sudoku-solver
Agar.io_Q-Learning_AI
neuro-symbolic-sudoku-solver | Agar.io_Q-Learning_AI | |
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1 | 1 | |
66 | 2 | |
- | - | |
0.0 | 4.4 | |
over 2 years ago | over 2 years ago | |
Python | Python | |
Apache License 2.0 | - |
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neuro-symbolic-sudoku-solver
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Neuro-Symbolic Sudoku Solver
Github: https://github.com/ashutosh1919/neuro-symbolic-sudoku-solver
Agar.io_Q-Learning_AI
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Agar.io q-learning artificial intelligence.
Thanks for the comments! The assigment report is handed in now, and I probably wont work it any more. Here is a link to the GitHub page: https://github.com/Dolphus2/Agar.io_Q-Learning_AI. It fared fairly well on average, considering it couldn't split. Feel free to ask any questions about the code, if any of you want to edit it and improve the agent.
What are some alternatives?
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MAGIST-Algorithm - Multi-Agent Generally Intelligent Simultaneous Training Algorithm for Project Zeta
gym-anytrading - The most simple, flexible, and comprehensive OpenAI Gym trading environment (Approved by OpenAI Gym)
DiCE - Generate Diverse Counterfactual Explanations for any machine learning model.
tibia-screenshot-organizer - Script to organize the tibia's screenshot folder.
sudoku - Can Neural Networks Crack Sudoku?
GnomansLand - An open-world reinforcement learning playground for gnomes filled with dangerous peril and bountiful treasure.
DragGAN - Unofficial implementation of the DragGAN paper
Sinister - Sinister is Windows/Linux Keylogger Generator which sends key-logs via email with other juicy target info
TicTacToe - Tic Tac Toe game, designed to be used to train a Deep Neural Network via Reinforcement Learning (DQN). It can also be played by 2 humans and features a hard coded AI that never looses and will win if you do not do perfect play against it.