netscanner
kcp-go
netscanner | kcp-go | |
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- | 2 | |
205 | 3,948 | |
- | - | |
0.0 | 6.8 | |
about 4 years ago | 9 days ago | |
Go | Go | |
MIT License | MIT License |
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kcp-go
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Do you use TCP and UDP together in your multiplayer games?
I guess I should look into something like this before I get much further. It sounds exactly like what you were recommending. I do enjoy reinventing the wheel sometimes, but it is usually not successful lol.
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Open-source game server for fast-paced games
I used kcp-go. The server includes two parts, Mothership and child server. After the mothership server matchmaking system finds a game it will pass those users to the child server.
What are some alternatives?
gaio - High performance async-io(proactor) networking for Golang。golangのための高性能非同期io(proactor)ネットワーキング
quic-go - A QUIC implementation in pure Go
naabu - A fast port scanner written in go with a focus on reliability and simplicity. Designed to be used in combination with other tools for attack surface discovery in bug bounties and pentests
utp - Use anacrolix/go-libutp instead
ftpserverlib - golang ftp server library
tcp_server - golang tcp server
dns - DNS library in Go
mqttPaho
gnet - 🚀 gnet is a high-performance, lightweight, non-blocking, event-driven networking framework written in pure Go./ gnet 是一个高性能、轻量级、非阻塞的事件驱动 Go 网络框架。
kcptun - A Stable & Secure Tunnel based on KCP with N:M multiplexing and FEC. Available for ARM, MIPS, 386 and AMD64。N:M 多重化と FEC を備えた KCP に基づく安定した安全なトンネル。 N:M 다중화 및 FEC를 사용하는 KCP 기반의 안정적이고 안전한 터널입니다. Un tunnel stable et sécurisé basé sur KCP avec multiplexage N:M et FEC.
ssh - Easy SSH servers in Golang