netevent VS uinput-mapper

Compare netevent vs uinput-mapper and see what are their differences.

netevent

Input-Event device cloning utility. Use it together with ssh/netcat/... to share input devices among different machines. (by Blub)

uinput-mapper

Maps input devices to (multiple) other (virtually, created) input devices. Supports cloning input devices and sharing them over the network. Very useful for applications and games that do not support certain input devices (like gamepads) (by MerlijnWajer)
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netevent uinput-mapper
8 1
138 71
- -
2.6 10.0
about 1 year ago almost 9 years ago
C++ Python
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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netevent

Posts with mentions or reviews of netevent. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.
  • PowerToys Release 0.70 with Mouse Without Borders and PowerToys Peek
    4 projects | news.ycombinator.com | 24 May 2023
    The link has a typo, you probably meant https://github.com/Blub/netevent
  • How to install Barrier?
    1 project | /r/postmarketOS | 3 Sep 2022
    Can't recall if I tried barrier on the PP or PPPro but just in case, if you truly get stuck (and because I don't think barrier works so well in CLI) you might want to check https://github.com/Blub/netevent
  • HOWTO: connecting a RPi based arcade joystick via WiFi
    3 projects | /r/SteamDeck | 1 Sep 2022
    I have a Deck since Monday and start to tinker with it. I also have Picade Console from Pimonori which is basically a RaspberryPi Hat with nice buttons, a joystick and a cool case. The problem is that it's not a controller proper but rather a full-on console, namely you plug it to your TV and play. To make it work as-is with the SteamDeck I had to use a little trick : redirecting input events, e.g keypress, from one device to the other. There are multiple solutions for that e.g uinput-mapper https://github.com/MerlijnWajer/uinput-mapper , potentially barrier, a software KVM https://github.com/debauchee/barrier but I decide to stick to a minimalist solution, netevent https://github.com/Blub/netevent that just brings input events from one device to another over e.g ssh.
  • Using a Picade as wireless controller
    1 project | /r/SteamDeck | 1 Sep 2022
    build https://github.com/Blub/netevent on the Deck (connect via ssh, allow for system write, update packages, install build essentials and libc librairies, build),
  • Searching packages via filename, e.g getopt.h would return glibc
    1 project | /r/archlinux | 1 Sep 2022
    Hi, I'm trying to build https://github.com/Blub/netevent and missing headers, e.g getopt.h that I found thanks to Debian filename search https://www.debian.org/distrib/packages#search_contents but somehow I fail to find the equivalent for Arch or AUR. Is it possible and if so how?
  • getopt.h missing while trying to build netevent on SteamOS (Arch based)
    1 project | /r/linuxquestions | 1 Sep 2022
    Hi, I'm trying to build https://github.com/Blub/netevent after successfully doing so on Ubuntu and Raspbian devices, thus insuring the idea (connecting a PiCade to another computer as arcade input) works.
  • Hacking my ReMarkable tablet into a live presentation tool
    1 project | news.ycombinator.com | 15 Jun 2021
    Awesome project. Lovely to see something like this come together so quickly!

    The core architecture is to ssh in to the machine, and forward Linux /dev/input* events to a python app that re-emits websocket events.

    This makes me think a little bit of netevent[1], which is a small utility for forwarding/cloning input events, usually used with ssh to forward between machines. It would allow for the remarkable to act as just another generic input for a presentation laptop, for example. One might be able to then use Gromit-MPX[2] or DrawOnYourScreen to turn that forwarded input into on-screen drawing.

    [1] https://github.com/Blub/netevent

    [2] https://news.ycombinator.com/item?id=27263037

  • Barrier – Cross Platform Open Source KVM
    3 projects | news.ycombinator.com | 28 May 2021

uinput-mapper

Posts with mentions or reviews of uinput-mapper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-01.
  • HOWTO: connecting a RPi based arcade joystick via WiFi
    3 projects | /r/SteamDeck | 1 Sep 2022
    I have a Deck since Monday and start to tinker with it. I also have Picade Console from Pimonori which is basically a RaspberryPi Hat with nice buttons, a joystick and a cool case. The problem is that it's not a controller proper but rather a full-on console, namely you plug it to your TV and play. To make it work as-is with the SteamDeck I had to use a little trick : redirecting input events, e.g keypress, from one device to the other. There are multiple solutions for that e.g uinput-mapper https://github.com/MerlijnWajer/uinput-mapper , potentially barrier, a software KVM https://github.com/debauchee/barrier but I decide to stick to a minimalist solution, netevent https://github.com/Blub/netevent that just brings input events from one device to another over e.g ssh.

What are some alternatives?

When comparing netevent and uinput-mapper you can also consider the following projects:

barrier - Open-source KVM software

PowerToys - Windows system utilities to maximize productivity

input-leap - Open-source KVM software