native-messaging-cpp VS requestNativeScripts

Compare native-messaging-cpp vs requestNativeScripts and see what are their differences.

requestNativeScripts

Execute arbitrary native code. Bring your own specification. (by guest271314)
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native-messaging-cpp requestNativeScripts
5 2
1 0
- -
10.0 3.9
over 1 year ago 7 months ago
C++
- Do What The F*ck You Want To Public License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

native-messaging-cpp

Posts with mentions or reviews of native-messaging-cpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-23.

requestNativeScripts

Posts with mentions or reviews of requestNativeScripts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-19.
  • [AskJS] Is anybody actually using Direct Sockets API in their deployed PWA's?
    1 project | /r/javascript | 12 Feb 2023
    That is already possible using just window.open() with a local server or WebRTC, or Web Bluetooth, or WebTransport, or Fetch, e.g., without using extension code https://github.com/guest271314/requestNativeScripts/blob/master/Explainer.md, and with extension code using Native Messaging https://github.com/guest271314/sw-transfer-stream, https://github.com/guest271314/offscreen-webrtc.
  • Executing shell scripts/command line without NODE
    8 projects | /r/learnjavascript | 19 Aug 2022
    Technically you can use a variety of means to execute arbitrary shell scripts. One approach is to use inotifywait to check for file changes, which can be written to local filesystem using File API and where implemented File System Access API, for an overview of this particular approach see https://github.com/guest271314/requestNativeScripts/blob/master/Explainer.md, for implementation see https://github.com/guest271314/captureSystemAudio#usage, where I use the process to execute PulseAudio's parec to capture system audio and stream the raw PCM to the browser in real-time by opening and closing local files.

What are some alternatives?

When comparing native-messaging-cpp and requestNativeScripts you can also consider the following projects:

native-messaging-bash - Bash Native Messaging host.

native-messaging

WHATWG HTML Standard - HTML Standard

libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets

native-messaging-php - Local server

native-messaging-c - C Native Messaging host

webextensions-examples - Example Firefox add-ons created using the WebExtensions API

native-messaging-espeak-ng - Native Messaging => eSpeak NG => MediaStreamTrack

native-messaging-quickjs - QuickJS Native Messaging host

Scala.js - Scala.js, the Scala to JavaScript compiler

captureSystemAudio - Capture system audio ("What-U-Hear")