napajs
ONE
napajs | ONE | |
---|---|---|
6 | 2 | |
9,238 | 401 | |
0.0% | 2.5% | |
0.0 | 9.9 | |
over 1 year ago | 6 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
napajs
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A list of JavaScript engines, runtimes, interpreters
Napa.js
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Napa.js: A multi-threaded JavaScript runtime
Each thread or worker is a V8 Isolate, each with their own GC. I don't think WeakMaps could cross the isolate boundary.
The project lists a set of "transportable" types, which can be passed in as an argument when calling a worker function - https://github.com/microsoft/napajs/blob/master/docs/api/tra...
- NapaJS: Multi-Threaded Processing for Node.js
ONE
What are some alternatives?
socket - A cross-platform runtime for Web developers to build desktop & mobile apps for any OS using any frontend library.
RealtimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content.
ringojs - RingoJS is a JavaScript platform built on the JVM and optimized for server-side applications.
nebuly - The user analytics platform for LLMs
VectorizedKernel - Running GPGPU-like kernels on CPU with auto-vectorization for SSE/AVX/AVX512 SIMD Architectures
mutable - A Database System for Research and Fast Prototyping
hinapi - Node.js native addons without node-gyp!
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
RaftLib - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators
uWebSockets.js - μWebSockets for Node.js back-ends :metal:
wyvern - Automatic conversion of call by value into call by need in the LLVM IR.