nanomsg-haskell
Haskell bindings to nanomsg (by bgamari)
Network
C# Network Library (by Toemsel)
nanomsg-haskell | Network | |
---|---|---|
1 | 2 | |
25 | 349 | |
- | - | |
0.0 | 4.9 | |
about 5 years ago | 3 months ago | |
Haskell | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nanomsg-haskell
Posts with mentions or reviews of nanomsg-haskell.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-03.
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[ANN] nng: Bindings for NNG (https://github.com/nanomsg/nng)
I put together quickly a binding to the NNG! library, it's simply a fork of the existing binding to Nanomsg! updated to work with NNG using the "compatible API". For basic usage seems to work pretty well:
Network
Posts with mentions or reviews of Network.
We have used some of these posts to build our list of alternatives
and similar projects.
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Working on single player but laying foundation for multiplayer?
Because I used C# to make my project, I could end up using C# networking libraries to make building my game a lot easier. I recommend Toemsel's Network Library: https://github.com/Toemsel/Network but you could use system.net instead.
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Nuget package for Networkstream communication?
I always use this one: https://github.com/Toemsel/Network