nanoMODBUS
KCP
nanoMODBUS | KCP | |
---|---|---|
4 | 7 | |
194 | 14,748 | |
- | - | |
7.3 | 2.9 | |
5 days ago | 25 days ago | |
C | C | |
MIT License | MIT License |
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nanoMODBUS
KCP
- KCP – A TCP alternative optimized for latency
- Ousterhout: It's time to replace TCP in the Datacenter [pdf]
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Multiplayer Networking Solutions
KCP Is a kind of protocol ( like UDP and TCP ) that is reliable like TCP but is faster, at to cost of slightly bigger bandwidth costs.
- KCP - A Fast and Reliable ARQ Protocol
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How feasible is this idea? Creating a battery run audio transmitter and receiver over TCP/IP
I'd consider KCP protocol over TCP, it has 30-40% lower latency at the expense of 20% higher bandwidth.
- KCP: A Fast and Reliable ARQ Protocol
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Open-source game server for fast-paced games
i see, i know KCP implementation i don't see in your code any of the GO KCP implementations did you write it by yourself?
What are some alternatives?
Mongoose - Embedded Web Server
Simple-WebSocket-Server
libcurl - A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features
ENet-CSharp - Reliable UDP networking library
Proxygen - A collection of C++ HTTP libraries including an easy to use HTTP server.
RakNet - RakNet is a cross platform, open source, C++ networking engine for game programmers.
libwebsockets - canonical libwebsockets.org networking library
netcode.io - A protocol for secure client/server connections over UDP
C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
µWebSockets - Simple, secure & standards compliant web server for the most demanding of applications