muon
nw.js
muon | nw.js | |
---|---|---|
7 | 58 | |
2,828 | 40,119 | |
- | 0.1% | |
0.0 | 9.1 | |
about 1 year ago | 4 days ago | |
C | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
muon
- This year in Servo: over 1000 pull requests and beyond
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Muon: GPU Based Electron on a Diet
I do care, and in your example, it depends on what license the project uses and how "proprietary_library" is distributed.
In this specific case, Muon cannot be GPL'ed, for example, because it distributes a copy of Ultralight [1] and Ultralight has a proprietary (incompatible) license [2]. For a license like MIT or BSD, I think applying that license is technically valid, bug again, not very practical. I doubt Muon would make it into the OpenBSD repos, for example. Its distribution is hindered by the depedency.
[1] https://github.com/ImVexed/muon/tree/master/ultralight
[2] https://github.com/ultralight-ux/Ultralight/blob/master/lice...
- Muon - GPU Based Electron on a Diet
nw.js
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Linux 6.9 Set to Drop the Old NTFS File-System Driver
> FUSE drivers are slow, but "wildly slow" is an overstatement.
I can confirm this, I've played RPGMaker M{V,Z} games natively by swapping out the copy of NWJS¹ it shipped with and running it through a CIOPFS² mount.
1: https://nwjs.io/
2: https://www.brain-dump.org/projects/ciopfs/ / https://github.com/martanne/ciopfs
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How to play this on a Chromebook through Linux Itch.io
Go to this page to download NW.js https://nwjs.io/.
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Win 7 no longer supported?? Please no!
(Step 7 will not be necessary once https://github.com/nwjs/nw.js/issues/5769 is completed)
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Linux nw.js version of my game very slow, anyone knows a solution to this?
The support for WebGL in NW.js on Linux has been broken since NW.js 0.72.0: https://github.com/nwjs/nw.js/issues/8043
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What would be the current recommended way to publishing an html5 game on steam?
In addition to the other options here you could look at nw.js
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Console Commands, Kill Count And Saving System
I don't think you can access it by default, but crosscode runs on [nw.js](https://nwjs.io). I know there is a way to get the chromium devtools to open, but I haven't been able to.
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DuckieTV not launching
or browse the NWJS home page at https://nwjs.io/
- Notestation mac os client or trojan?
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[AskJS] Are there any Electron alternatives that uses less recourses?
If windows is your target, you can use .hta If Ubuntu is your target, you can use GJS If Mac is your target - well you are going to use something like QT if you need total control or nwjs.io
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Running Node Apps on BrightSign Devices
BrightSign has pretty good docs that explain this. There are a ton of similarities to running NW.js, so it might make sense to check that out as well (https://nwjs.io/). DM me if you have more questions. My team and I have built a few Node applications for BrightSign players.
What are some alternatives?
libsamplerate - An audio Sample Rate Conversion library
betaflight-configurator - Cross platform configuration tool for the Betaflight firmware
cmake-cookbook - CMake Cookbook recipes.
neutralinojs - Portable and lightweight cross-platform desktop application development framework
AppInitHook - Global user-mode hooking framework, based on AppInit_DLLs. The goal is to allow you to rapidly develop hooks to inject in an arbitrary process.
nodegui - A library for building cross-platform native desktop applications with Node.js and CSS 🚀. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
lfbb - A Lock Free Bipartite Buffer Library written in standard C11
user-agent-desktop - Ghostery Desktop Browser
app_timer - Friendly, lightweight, hardware-agnostic timer abstraction layer in C. Use a single timer/counter source to drive many timed events.
greenworks - a node.js plugin to integrate nw.js/electron games with steamworks
Unity Test API - Simple Unit Testing for C
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller