multiversion-concurrency-contro VS ponyc

Compare multiversion-concurrency-contro vs ponyc and see what are their differences.

ponyc

Pony is an open-source, actor-model, capabilities-secure, high performance programming language (by ponylang)
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multiversion-concurrency-contro ponyc
16 61
- 5,602
- 0.2%
- 9.2
- 5 days ago
C
- BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

multiversion-concurrency-contro

Posts with mentions or reviews of multiversion-concurrency-contro. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.
  • CRDT-richtext: Rust implementation of Peritext and Fugue
    17 projects | news.ycombinator.com | 18 May 2023
    https://github.com/samsquire/multiversion-concurrency-contro...

    And I implemented a 3 way text diff with myers algorithm based on https://blog.jcoglan.com/2017/02/12/the-myers-diff-algorithm...

    https://github.com/samsquire/text-diff

    I implemented an eventually consistent mesh protocol that uses timestamps to provide last write wins

  • A collection of lock-free data structures written in standard C++11
    7 projects | news.ycombinator.com | 10 May 2023
    I think I lean towards per-thread sharding instead of mutex based or lock free data structures except for lockfree ringbuffers.

    You can get embarassingly parallel performance if you split your data by thread and aggregate periodically.

    If you need a consistent view of your entire set of data, that is slow path with sharding.

    In my experiments with multithreaded software I simulate a bank where many bankaccounts are randomly withdrawn from and deposited to. https://github.com/samsquire/multiversion-concurrency-contro...

    I get 700 million requests per second due to the sharding of money over accounts.

  • The “Build Your Own Database” book is finished
    5 projects | news.ycombinator.com | 22 Apr 2023
    If you want some sample code to implement MVCC, I implemented MVCC in multithreaded Java as a toy example

    https://github.com/samsquire/multiversion-concurrency-contro...

    First read TransactionC.java then read MVCC.java

  • Let's write a setjmp
    4 projects | news.ycombinator.com | 12 Feb 2023
    I wrote an unrolled switch statement in Java to simulate eager async/await across treads.

    https://github.com/samsquire/multiversion-concurrency-contro...

    The goal is that a compiler should generate this for you. This code is equivalent to the following:

       task1:
  • Structured Concurrency Definition
    2 projects | news.ycombinator.com | 6 Feb 2023
    https://doc.rust-lang.org/book/ch16-00-concurrency.html

    I've been working on implementing Java async/await state machine with switch statements and a scheduling loop. If the user doesn't await the async task handle, then the task's returnvalue is never handled. This is similar to the Go problem with the go statement.

    https://github.com/samsquire/multiversion-concurrency-contro...

    If your async call returns a handle and

  • Small VMs and Coroutines
    3 projects | news.ycombinator.com | 19 Jan 2023
    yield value2++

    https://github.com/samsquire/multiversion-concurrency-contro...

    I am still working on allowing multiple coroutines to be in flight in parallel at the same time. At the moment the tasks share the same background thread.

    I asked this stackoverflow question regarding C++ coroutines, as I wanted to use coroutines with a thread pool.

    https://stackoverflow.com/questions/74520133/how-can-i-pass-...

  • Hctree is an experimental high-concurrency database back end for SQLite
    5 projects | news.ycombinator.com | 18 Jan 2023
    This is very interesting. Thank you for submitting this and thank you for working on this.

    I am highly interested in parallelism and high concurrency. I implemented multiversion concurrency control in Java.

    https://github.com/samsquire/multiversion-concurrency-contro...

    I am curious how to handle replication with high concurrency. I'm not sure how you detect dangerous reads+writes to the same key (tuples/fields) across different replica machines. In other words, multiple master.

    I am aware Google uses truetime and some form of timestamp ordering and detection of interfering timestamps. But I'm not sure how to replicate that.

    I began working on an algorithm to synchronize database records, do a sort, then a hash for each row where hash(row) = hash(previous_row.hash + row.data)

    Then do a binary search on hashes matching/not matching. This is a synchronization algorithm I'm designing that requires minimal data transfer but multiple round trips.

    The binary search would check the end of the data set for hash(replica_a.row[last]) == hash(replica_b.row[last]) then split the hash list in half and check the middle item, this shall tell you which row and which columns are different.

  • Tail Call Optimization: The Musical
    2 projects | news.ycombinator.com | 8 Jan 2023
    https://github.com/samsquire/multiversion-concurrency-contro...

    I want to redesign the architecture of the async/await to be easier to understand. I want to use a state machine somehow.

  • Rust Atomics and Locks: Low-Level Concurrency in Practice
    3 projects | news.ycombinator.com | 6 Jan 2023
    I wrote an unrolled state machine for my async/await in Java. This models a simple async/await program and runs tasks on other threads - without locks. I use a design I call token ring parallelism, where threads take turns and are linked together in a ring structure.

    https://github.com/samsquire/multiversion-concurrency-contro...

    I wrote a own lock free algorithm here that I use to do message passing between actor threads. My goal is high throughput performance and low latency.

    https://github.com/samsquire/multiversion-concurrency-contro...

    With 11 threads (on a 12 core processor, deliberately left one core for Windows)

  • A Compiler Writing Playground
    3 projects | news.ycombinator.com | 26 Nov 2022
    I then started writing a parser for a high level language and then code generation from the AST to the imaginary assembly. My interpreter is multithreaded and can send integers between interpreters. It is very early and doesn't do much.

    Code is at https://github.com/samsquire/multiversion-concurrency-contro...

    The high level language looks similar to Javascript except I tried to parse everything as an expression. I need to parse functions as expressions.

    I was experimenting with Protothreads in C recently to try understand how it worked and I wrote a giant switch statement and a while loop in Java to simulate async/await. It would be interesting to do codegen for coroutines.

    here's that giant switch statement and scheduler https://github.com/samsquire/multiversion-concurrency-contro...

    One idea for a stackless design I had was to preallocate memory for each method call for a call to that function and avoid a stack altogether. This would allow coroutines between methods and avoid the function colour problem because everything is a coroutine.

    Is there any communities for programming language developers? Where do all the language developers meet up and talk theory and implementation? I am on eatonphil's discord and we talk there.

    One problem I am trying to understand how to solve is how you would write a multithreaded interpreter and language that allowed parallel interpretation similar to C# and Java. If the allocator is thread safe and you share an object pool between interpreters and you hash object equality by sourcecode, then you could send objects between threads with only a synchronization cost.

    I believe Python has the problem that object identity is different in each subinterpreter so you need to marshall the data.

ponyc

Posts with mentions or reviews of ponyc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-06.
  • Old Version
    1 project | /r/PHPhelp | 11 Dec 2023
  • The problem with general purpose programming languages
    1 project | news.ycombinator.com | 26 Oct 2023
    For example, the actor's model is not used by a lot of languages, Pony (https://www.ponylang.io/) and Elixir are the only ones that I know, but they address the concurrency problem quite well, while it's a pain to deal with in other languages at large scale.
  • Found a language in development called Vale which claims to be the safest AOT compiled language in the World (Claims to beSafer than Rust)
    3 projects | /r/rust | 6 Jun 2023
    And that last point is critical. If the language flatly can't represent some concepts it uses, they have to be implemented somewhere else. I had a similar discussion with a proponent for Pony once- the language itself is 100% safe, and fully dependent on C for its runtime and data structures. One of Rust's core strengths is being able to express unsafe concepts, meaning the unsafe code can expose a safe interface that accurately describes its requirements rather than an opaque C ABI. Vale doesn't seem to do that.
  • The Rust I wanted had no future
    7 projects | news.ycombinator.com | 5 Jun 2023
    "Exterior iteration. Iteration used to be by stack / non-escaping coroutines, which we also called "interior" iteration, as opposed to "exterior" iteration by pointer-like things that live in variables you advance. Such coroutines are now finally supported by LLVM (they weren't at the time) and are actually a fairly old and reliable mechanism for a linking-friendly, not-having-to-inline-tons-of-library-code abstraction for iteration. They're in, like, BLISS and Modula-2 and such. Really normal thing to have, early Rust had them, and they got ripped out for a bunch of reasons that, again, mostly just form "an argument I lost" rather than anything I disagree with today. I wish Rust still had them. Maybe someday it will!"

    I remember that one. The change was shortly after I started fooling with Rust and was major. Major as in it broke all the code that I'd written to that point.

    "Async/await. I wanted a standard green-thread runtime with growable stacks -- essentially just "coroutines that escape, when you need them too"."

    I remember that one, too; it was one of the things that drew me to the language---I was imagining something more like Pony (https://www.ponylang.io/).

    "The Rust I Wanted probably had no future, or at least not one anywhere near as good as The Rust We Got."

    Almost certainly true. But The Rust We Got is A Better C++, which was never appealing to me because I never liked C++ anyway.

  • How long until Rust becomes mandatory, and use of any other language opens the developer up to Reckless Endangerment charges
    1 project | /r/programmingcirclejerk | 20 May 2023
    Pony or bust.
  • Universal parameter passing semantics
    1 project | /r/ProgrammingLanguages | 10 May 2023
    If you have a value in mutable storage, and want to treat it as an immutable parameter without copying it first, you will need to provide some way to guarantee that it won't be mutated while being treated as immutable! There doesn't seem to be a definitive best way to do that (although the likes of Pony make a try at it).
  • Virtual Threads Arrive in JDK 21, Ushering a New Era of Concurrency
    8 projects | news.ycombinator.com | 12 Apr 2023
    The love child of Erlang and Rust exists already: Pony.

    https://www.ponylang.io

    It really is the best of both languages... unfortunately, the main supporter of Pony seems to have stopped using it in favour of Rust though :D.

    But if that's really what you want, Pony is your language. It definitely deserves more love.

  • Programming language rule
    1 project | /r/196 | 30 Mar 2023
  • Why Turborepo is migrating from Go to Rust – Vercel
    7 projects | /r/golang | 8 Mar 2023
    You can actually try to have a magic language which "does not ignore decades of PL research" but you are likely to get either something broken or a project that is likely not going to release in our lifetime.
  • Show HN: Ractor – a Rust-based actor framework with clusters and supervisors
    4 projects | news.ycombinator.com | 15 Feb 2023
    Never a bad time to plug Pony lang[1] - a safety-oriented actor-model language. In addition to the numerous safety guarantees, you also get a beautiful syntax and automatic memory management. Really a great language that often gets overshadowed by Rust's hype-turfing.

    [1]: https://www.ponylang.io/

What are some alternatives?

When comparing multiversion-concurrency-contro and ponyc you can also consider the following projects:

electric - Local-first sync layer for web and mobile apps. Build reactive, realtime, local-first apps directly on Postgres.

gleam - ⭐️ A friendly language for building type-safe, scalable systems!

swift - the multiparty transport protocol (aka "TCP with swarming" or "BitTorrent at the transport layer")

Halide - a language for fast, portable data-parallel computation

supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.

prolog-to-minizinc - A Prolog-to-MiniZinc translator

dictomaton - Finite state dictionaries in Java

Phoenix - wxPython's Project Phoenix. A new implementation of wxPython, better, stronger, faster than he was before.

hamt - A hash array-mapped trie implementation in C

tab-rs - The intuitive, config-driven terminal multiplexer designed for software & systems engineers

multiversion-concurrency-control - Implementation of multiversion concurrency control, Raft, Left Right concurrency Hashmaps and a multi consumer multi producer Ringbuffer, concurrent and parallel load-balanced loops, parallel actors implementation in Main.java, Actor2.java and a parallel interpreter

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).