multidiffusion-upscaler-for-automatic1111
loopback_scaler
multidiffusion-upscaler-for-automatic1111 | loopback_scaler | |
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83 | 9 | |
4,459 | 179 | |
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7.8 | 6.7 | |
about 1 month ago | 11 months ago | |
Python | Python | |
GNU General Public License v3.0 or later | MIT License |
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multidiffusion-upscaler-for-automatic1111
- Stable Diffusion can't stop generating extra torsos, even with negative prompt. Any suggestions?
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Reduce Or Remove The Use Of RAM In Image Generation
Use tiled VAE, it will save VRAM: pkuliyi2015/multidiffusion-upscaler-for-automatic1111: Tiled Diffusion and VAE optimize, licensed under CC BY-NC-SA 4.0 (github.com)
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How I do I fix these boxes/lines appearing while using Ultimate SD upscale + CN tiles? All the details are in my comment below. Please Helps. MANY THANKS !!!
My favorite solution is to not use ultimate Sd upscale and instead use multidiffusion-upscaler.
- Is there any way to purge the VRAM of your card after getting OOT'ed other than restarting the Web UI?
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Not able to generate more than 400*400 image
sure, i personally use 'tiled diffusion' https://github.com/pkuliyi2015/multidiffusion-upscaler-for-automatic1111, works like charm also use adetailer for faces if its needed.
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GTX 1070 slow render speeds
What worked for my 1080 was using TiledVAE and turning down the quality of my previews - I don't pay much attention to it/s but it's definitely faster than using --medvram, and now I can handle batches and large resolutions without things exploding on me.
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Initial release of A8R8 (Alternate Reality), an opinionated interface for Stable Diffusion image generation, works with A1111. Docker installation included. Open source and runs locally!
I would highly recommend adding https://github.com/pkuliyi2015/multidiffusion-upscaler-for-automatic1111 to your A1111 installation, TiledVAE is enabled automatically under the hood in A8R8; this will allow you to get even larger generations before getting an out of memory error. You'll get a Tiled Diffusion checkbox with some reasonable hardcoded defaults as well.
- I love the Tile ControlNet, but it's really easy to overdo. Look at this monstrosity of tiny detail I made by accident.
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Can you generate 2048x2048 images with an 8GB GPU?
Use Tiled VAE https://github.com/pkuliyi2015/multidiffusion-upscaler-for-automatic1111
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SDXL 0.9 vs SD 2.1 vs SD 1.5 (All base models) - Batman taking a selfie in a jungle, 4k
That's weird. 10GB should allow you to hires to 2048x2048 at least. Use Tiled VAE extension https://github.com/pkuliyi2015/multidiffusion-upscaler-for-automatic1111 that will allow you to go even beyond that.
loopback_scaler
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Nothing but a movie title in the prompt PART 2! Can you guess the movies? Correct answers are in the comments.
There are multiple ways if you are using SD Web UI. One is to use loopback scaler as I did: https://github.com/Elldreth/loopback_scaler
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can we stop this habit of people making pics with Midjorny, and posting them in civitAI just to get the likes... and then either don't share the prompt or input a fake prompt...i mean.. it's supposed to be for people who did pictures on their own SD no ?
https://github.com/Elldreth/loopback_scaler this really makes images cool
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Anyway to avoid this clusterfuck everytime when rendering higher than 512x512? Or is upscaling the only option?
This upscaler works really well https://github.com/Elldreth/loopback_scaler it adds a lot of details
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Famous Potatoes
Extensions: https://github.com/Mikubill/sd-webui-controlnet https://github.com/Elldreth/loopback_scaler https://github.com/hako-mikan/sd-webui-regional-prompter (used only on one image)
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Rock stars as various characters in the 1800s
Loopback Scaler: https://github.com/Elldreth/loopback_scaler
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I used ControlNet tile on an old space drawing I did when I was a kid.
Loopback scaler is really good at adding detail to the image. Essentially it does img2img (and some other tweaks) over and over in a loop. It gradually makes the image larger between the loops, but there's a limit (limited by VRAM) of how big of an image it can generate. On the cons side it can add unwanted artifacts, just like when you generate images much larger than 512x512 in txt2img/img2img.
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Photographs of soldiers and warriors from various eras holding a puppy
Is this the Loopback Scaler you were talking about? I gotta give that a try.
- Can't get Ultimate SD Upscale to work.
- Recreating Hi-res fix?
What are some alternatives?
ultimate-upscale-for-automatic1111
sd-webui-regional-prompter - set prompt to divided region
automatic - SD.Next: Advanced Implementation of Stable Diffusion and other Diffusion-based generative image models
ComfyUI_TiledKSampler - Tiled samplers for ComfyUI
Waifu2x-Extension-GUI - Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
mixture-of-diffusers - Mixture of Diffusers for scene composition and high resolution image generation
stable-diffusion-webui-two-shot - Latent Couple extension (two shot diffusion port)
stable-diffusion-webui-vae-tile-infer - Yet another vae tiling inferer, extension script for AUTOMATIC1111/stable-diffusion-webui.
stable-diffusion-webui-directml - Stable Diffusion web UI
sd-webui-controlnet - WebUI extension for ControlNet
batch-face-swap - Automaticaly detects faces and replaces them
sd-dynamic-thresholding - Dynamic Thresholding (CFG Scale Fix) for Stable Diffusion (StableSwarmUI, ComfyUI, and Auto WebUI)