material-ui
fields-of-arle
material-ui | fields-of-arle | |
---|---|---|
7 | 1 | |
76,637 | 19 | |
- | - | |
10.0 | 0.0 | |
over 2 years ago | 6 months ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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material-ui
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How to avoid Material UI Select focus when option is chosen?
P.S. Also, I found that there are another issues with that wrong Select behaviour, take a look for my github post for mo details. (https://github.com/mui-org/material-ui/issues/11964)
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How to use TypeScript declaration files alongside JavaScript
components/ Button/ Button.jsx # JavaScript component Button.d.ts # TypeScript documentation with prop types Similarly how Material UI does this. https://github.com/mui-org/material-ui/tree/master/packages/material-ui/src/Button
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How to clear the autocomplete's input in Material-ui after an onChange?
Reactjs In the hooks version of material UI I can't seem to be able to clear the autocomplete after an onChange event: // @flowimport React, { useRef, useState } from "react";import "./Autocomplete.scss";import AutocompleteUI from "@material-ui/lab/Autocomplete";import TextField from "@material-ui/core/TextField";function Autocomplete(props) { const { options } = props; const [value, setValue] = useState(); const container = useRef(); const input = useRef(); function onChange(event, newValue) { if (!newValue) return; props.onChange(newValue); setValue(undefined); input.current.value = ""; event.target.value = ""; } function renderInput(params) { return ( ); } return ( {value} option.title} renderInput={renderInput} value={value} onChange={onChange} /> );}export default Autocomplete; Diving into the source code I've noticed the component uses useAutocomplete hook internally. However, neither setInputValue nor resetInputValue which live internally inside that hook are exposed outside. Is there a way to accomplish an input clear after an onChange? Answer link : https://codehunter.cc/a/reactjs/how-to-clear-the-autocompletes-input-in-material-ui-after-an-onchange
- Can't resolve 'material-ui/Button'
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How to build forms with material ui in react correctly
When you look at their examples Signin and Signup a plain html form tag is added on top.
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Difference between Material-Ui and Material-Ui-Next
Both websites have a link to Github - https://github.com/mui-org/material-ui
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React + Material-UI - Warning: Prop className did not match
I don't know enough to tell whether this Github discussion might help, but likely not since they were using a beta version of Material-UI.
fields-of-arle
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Tinc Is Not Catan
I’m currently building a web version of a board game (Scoville, super fun) with a friend. We decided to use bordgame.io as it handles most of the multiplayer state transitions and has a pretty impressive selection of games done with it (https://github.com/philihp/fields-of-arle, https://github.com/hwabis/forbidden-desert, https://github.com/mbrinkl/santorini). A lot of board games have some sort of web version as AFAIK copyright doesn’t extend to the rules and systems, just the names and art (we called ours “Capsaicin” to be cute). Maybe there’s a greater thought about the effectiveness of building and prototyping something that can be constructed from paper and mediated by humans, and only introducing computers once a design is more or less finalized.
What are some alternatives?
react-rainbow - 🌈 React Rainbow Components. Build your web application in a snap.
material-ui - MUI Core (formerly Material UI) is the React UI library you always wanted. Follow your own design system, or start with Material Design. [Moved to: https://github.com/mui/material-ui]
sanitize-html - Clean up user-submitted HTML, preserving whitelisted elements and whitelisted attributes on a per-element basis. Built on htmlparser2 for speed and tolerance [Moved to: https://github.com/apostrophecms/sanitize-html]
forbidden-desert - Pass-and-play cooperative board game for 2-5 players
react-google-maps - React.js Google Maps integration component
santorini - Santorini Board Game Online with boardgame.io and three.js
roll20-api-scripts - API Scripts created by the community for use in Roll20 VTT. Submit a ticket at roll20.net/help if critical hotfixes are to be requested.
tincisnotcatan - An online version of Settlers of Catan with additional advanced economic features
canvas-panel - Prototype covering the specification of Canvas Panel, and supporting components for composing bespoke IIIF viewers and lightweight experiences, conforming to the IIIF Presentation 3 specification.
Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.
lovelace-grocy-chores-card - A card to track chores and tasks in Grocy.
axios - Promise based HTTP client for the browser and node.js