mt-dom
pathfinder
mt-dom | pathfinder | |
---|---|---|
3 | 16 | |
13 | 3,458 | |
- | 0.9% | |
7.8 | 6.3 | |
about 2 months ago | about 1 month ago | |
Rust | Rust | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mt-dom
-
[ANN] Sauron - a frontend + SSR web framework, v0.50.0 brings initial support for writing WebComponents and huge improvement on the diffing algorithm
I don't have a writeup about it, but this is the specific commit of the new diffing algorithm
-
[ANN]: Sauron 0.49 is the most stable release of sauron web framework yet
Under the hood, sauron uses mt-dom crate. The diffing algorithm in mt-dom has been extensively overhauled to work on all edge-case while allowing a much faster traversal for the generated patches.
-
I wrote a web based text editor to showcase sauron framework, but it turns out better than I expected, less than 20ms typing latency.
It is using a new implementation of virtual DOM called mt-dom, which differs from most common implementation of virtual DOM. Most common virtual DOM implementation used in elm (or perhaps maybe react) is using NodeIdx (a usize) which force you to traverse each and every element that appear before the NodeIdx, just so you can patch the target element.
pathfinder
-
Capturing the WebGPU Ecosystem
https://github.com/coconut-xr/apfel-kruemel works today, I only know about battery-optimized software in the context of games though.
https://felt.com/blog/svg-to-canvas-part-2-building-interact... and https://github.com/servo/pathfinder/ might also be of interest.
-
Servo, the parallel browser engine written in Rust
Parts of Servo to enable the use of the GPU for compositing layers were merged into Firefox years ago.
https://hacks.mozilla.org/2017/10/the-whole-web-at-maximum-f...
It's a shame that Patrick Walton didn't get a chance to finish his work on the Pathfinder GPU renderer.
>Pathfinder 3 is a fast, practical, GPU-based rasterizer for fonts and vector graphics using OpenGL 3.0+, OpenGL ES 3.0+, WebGL 2, and Metal.
https://github.com/servo/pathfinder
-
Forma: An efficient vector-graphics renderer
You might be interested in https://github.com/servo/pathfinder
-
What do you believe Firefox is missing?
It uses too much CPU and performance leaves much to be desired compared to Chromium. They were going to use Pathfinder in Firefox to solve this problem, but since Pathfinder is discontinued due to the massive layoffs at Mozilla, the project was abandoned. And they need a replacement IMO.
-
Stereokit – open-source mixed reality library by Microsoft
I am not an expert in the area, just somebody who read up on it after realizing desktop in VR does not work out for me (and usually low res is not a problem).
I think something like https://github.com/servo/pathfinder (newer) and as you mentioned SDF (older) are the latest approaches.
-
PSA: OffscreenCanvas now enabled by default on nightly only
This is exciting! And, by the way, are you planning to implement something similar to Servo's Pathfinder in Firefox?
-
Getting into GUI: Shapes moving on networks
Also on my list was pathfinder. There the documented crate is vastly different from https://github.com/servo/pathfinder which looks much more promising – it comes with a few examples, some of wihch might help me get started, maybe?
- De ce atat de multa lume urăște Java?
-
WebKit: Introducing the layer based SVG engine
Have you checked out the Pathfinder library?
https://github.com/servo/pathfinder
-
I wrote a web based text editor to showcase sauron framework, but it turns out better than I expected, less than 20ms typing latency.
Don't forget gpu-based text rendering (e.g. #1, #2, #3). It's still in its infant stages, and seems to be mostly untouched over the past 5 years, but I suspect it will become the preferred method for rendering text later.
What are some alternatives?
ultron - Web base text editor written in rust
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
sauron - A versatile web framework and library for building client-side and server-side web applications
lyon - 2D graphics rendering on the GPU in rust using path tessellation.
svgbobrus - Convert your ascii diagram scribbles into happy little SVG
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
femtovg
allsorts - Font parser, shaping engine, and subsetter implemented in Rust