TIC-80
TIC-80
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TIC-80
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What programming languages to support?
for WASM, since it's hard to compile something on the fly natively, i've experimented with an interpreter, this one, and the results were great, it's plenty fast for a FC. You can take a look mostly here if you're interested.
TIC-80
- Picotron Is a Fantasy Workstation
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
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PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
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LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
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Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
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Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
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Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
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Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
What are some alternatives?
wasm3 - 🚀 A fast WebAssembly interpreter and the most universal WASM runtime
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
omicron - Omicron: Oxide control plane
love - LÖVE is an awesome 2D game framework for Lua.
pyxel - A retro game engine for Python
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
ruffle - A Flash Player emulator written in Rust
awesome-embedded-rust - Curated list of resources for Embedded and Low-level development in the Rust programming language
moonscript - :crescent_moon: A language that compiles to Lua
rust-mini-games - Mini games made in Rust
nico - a Game Framework in Nim inspired by Pico-8.