moonglfw VS vulkan-toy-engine

Compare moonglfw vs vulkan-toy-engine and see what are their differences.

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moonglfw vulkan-toy-engine
1 2
64 1
- -
1.8 0.0
about 2 years ago almost 2 years ago
C C
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

moonglfw

Posts with mentions or reviews of moonglfw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-16.
  • I need a click event.
    2 projects | /r/lua | 16 Apr 2022
    A popular library for input handling is GLFW, for which I wrote Lua bindings (MoonGLFW).

vulkan-toy-engine

Posts with mentions or reviews of vulkan-toy-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-22.

What are some alternatives?

When comparing moonglfw and vulkan-toy-engine you can also consider the following projects:

moongl - Lua bindings for OpenGL

blender-tools - 🐵 Embark Addon for Blender

moonnuklear - Lua bindings for Nuklear

symphony-of-empires - Symphony of the Empires is a RTS strategy game and map game.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

libCat - 🐈‍⬛ A runtime for C++26 w/out libC or POSIX. Smaller binaries, only arena allocators, SIMD, stronger type safety than STL, and value-based errors!

luv - Bare libuv bindings for lua

arewegameyet - The repository for https://arewegameyet.rs

glfw - Go bindings for GLFW 3

Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

wise_enum - A reflective enum implementation for C++