monpad
A fully-customisable web-based gamepad, designed to be used from smartphones. (by georgefst)
defect-process
Defect Process (2d hack n' slash game) full source code (by incoherentsoftware)
monpad | defect-process | |
---|---|---|
3 | 19 | |
39 | 203 | |
- | - | |
8.6 | 3.5 | |
4 months ago | 9 months ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
monpad
Posts with mentions or reviews of monpad.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-22.
-
Genuine question: how do you all use Haskell IRL?
Basically everything - it's a general purpose language after all! Creating Spotify playlists, polling my local tennis courts' website to see when spaces become available, home automation stuff like turning lights and plugs off under certain conditions. Today I wrote a 20-line-or-so program to track my friend's progress in a marathon. More substantially, over lockdown I built a tool for using phones as game controllers, and it's been my primary language at work for the past five years, across two very different jobs.
-
What is the correct way to compile non-haskell sourcefiles in a cabal project.
The one time I've needed this, I used Shake (this particular example is likely more complex than you need). I can fully recommend it.
-
Obtaining vibration permissions
I've been building a web app, for which it would be very useful to be able to vibrate the user's phone (with Navigator.vibrate) at various points.
defect-process
Posts with mentions or reviews of defect-process.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-01.
-
Is it possible to write games like Pac-Man in a functional language?
Totally possible. Here’s a link to a game recently released on Steam that is written in Haskell and whose source is open: https://github.com/incoherentsoftware/defect-process
I recently hacked together an asteroids clone in Haskell with SDL2 and not much else. It’s not super pretty but it works.
I’ve talked to folks who’ve been using the newer effects libraries taking advantage of the new delimited continuation primops in GHC 9.6 for their game dev. Even with very high level libraries their reporting acceptable performance.
With enough dedication I’m certain anyone could make whatever game they wanted in an FP language.
-
Genuine question: how do you all use Haskell IRL?
And the full code (w/o assets) is available too https://github.com/incoherentsoftware/defect-process
- [FOR HIRE] Illustrator / Animator / UI / Background Artist.
-
Why the gc?
Or as mentioned recently... a game written in Haskell, published on steam: https://incoherentsoftware.com/defect-process/docs/ https://store.steampowered.com/app/1136730/Defect_Process/
-
Defect Process - Incoherent Software LLC - 2d character action game / spectacle fighter
Steam | YouTube
-
Defect Process full haskell source (~62k LOC | action game on Steam)
Hi I added the full source code for Defect Process to coincide with the full game release on Steam. See the brief overview docs for a high level tour of the code design.
-
Is there anyone here using Haskell for anything other than web development?
A haskell game on steam: https://store.steampowered.com/app/1136730/Defect_Process/
-
The Source Code of Defect Process
Over the Christmas break I took some time to study the source code of Defect Process (https://github.com/incoherentsoftware/defect-process) to better understand industry-strength software architecture in Haskell and Game Engines. I have written a longer article about my analysis: https://www.lambdabytes.io/articles/defectprocess/
-
Defect Process - 2d hack n' slash game (Steam + GitHub)
Thanks, good to hear that learning haskell has been rewarding so far! For code questions later on, feel free to open a github discussion if this reddit thread is inactive at that point.
What are some alternatives?
When comparing monpad and defect-process you can also consider the following projects:
hcheckers - HCheckers is a relatively simple implementation of checkers board game (also known as "draughts")
Tidal - Pattern language