monoio
smol
monoio | smol | |
---|---|---|
23 | 9 | |
3,581 | 3,426 | |
2.9% | 1.7% | |
8.0 | 6.8 | |
26 days ago | 14 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
monoio
- How to Visualize and Analyze Data in Open Source Communities
-
Core to Core Latency Data on Large Systems
There is also another thread-per-core implementation by ByteDance (TikTok) for Rust called Monoio with benchmarks[0] comparing it to Tokio and Glommio.
[0] https://github.com/bytedance/monoio/blob/master/docs/en/benc...
-
The State of Async Rust
My understanding is you always need a runtime, somethings needs to drive the async flow. But there are others on the market, just not without the.. market domination... of tokio.
https://github.com/smol-rs/smol looks promising simply for being minimal
https://github.com/bytedance/monoio looks potentially easier to work with than tokio
https://github.com/DataDog/glommio is built around linux io_uring and seems somewhat promising for performance reasons.
I haven't played with any of these yet, because Tokio is unfortunately the path of least resistance. And a bit viral in how it's infected tings.
-
Why does Actix-web's handler not require Send?
I assume Tokio itself, see e.g monoio or glommio, but also Seastar for C++.
-
Introducing `rudis`: A Sharded, Concurrent Mini Redis with Web Interface in Rust
I think monoio is also thread-per-core but also iouring https://github.com/bytedance/monoio. I don't know how you would shard certain keys into different threads, but if you can do that deterministically then there could be a significant speed up.
-
How does async Rust work
I believe this is also "thread-per-core".
-
Oxy is Cloudflare's Rust-based next generation proxy framework
Bytedance has their in-house monoio <https://github.com/bytedance/monoio> (supports io-uring) but it requires rust nightly.
-
Is async runtime (Tokio) overhead significant for a "real-time" video stream server?
There's another thread-per-core runtime called https://github.com/bytedance/monoio
-
Blessed.rs – An unofficial guide to the Rust ecosystem
It's worth mentioning: Under "Async Executors", for "io_uring" there is only "Glommio"
I recently found out that ByteDance has a competitor library which supposedly has better performance:
https://github.com/bytedance/monoio
https://github.com/DataDog/glommio/issues/554
-
hyper v1.0.0 Release Candidate 1
I see that, I also tried with monoio, but the developer of that runtime mentioned that https://github.com/bytedance/monoio/blob/master/examples/hyper_server.rs might have soundness issues
smol
-
The State of Async Rust
My understanding is you always need a runtime, somethings needs to drive the async flow. But there are others on the market, just not without the.. market domination... of tokio.
https://github.com/smol-rs/smol looks promising simply for being minimal
https://github.com/bytedance/monoio looks potentially easier to work with than tokio
https://github.com/DataDog/glommio is built around linux io_uring and seems somewhat promising for performance reasons.
I haven't played with any of these yet, because Tokio is unfortunately the path of least resistance. And a bit viral in how it's infected tings.
- Smol: A small and fast async runtime for Rust
-
Tokio for FFI app?
There is also https://github.com/smol-rs/smol which has components which you can compose into your own executor if you still need async IO but your usage patterns don't fit into the general purpose ones that Tokio provides.
-
Tokio application structure, critical code flow.
If you need precise control over scheduling, consider building something on top of https://github.com/smol-rs/smol
- Async Rust: What is a runtime? Here is how tokio works under the hood
-
18 factors powering the Rust revolution, Part 2 of 3
Tokio is a "take what you need" framework, whilst Async-std started as an "everything the box" solution. Today both have a lot of crossover with micro async runtimes like smol becoming the foundation one of framework and optionally usable in the other. The ability to rip out a small dependent sub-crate (dependent package) like smol and use it independently with ease never get's boring, by the way. It's great way to include a test runtime in an async library without forcing the inclusion of a giant async framework.
-
[Question] Is Tokio a poor fit for non-network related concurrent applications?
Helix uses tokio. smol might be a good alternative however.
-
Async feedback from 2 years of usage
No, still active on GitHub. What gave you that idea? https://github.com/smol-rs/smol
-
Tokio, the async runtime for Rust, hits 1.0
Found the issue in Google cache. I'm not sure it's really fair of me to post this link here, but equally I think it's better to give the actual text rather than leave it vague.
https://webcache.googleusercontent.com/search?q=cache:PRjMyv...
What are some alternatives?
glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
tokio-uring - An io_uring backed runtime for Rust
async-std - Async version of the Rust standard library
delimited
bastion - Highly-available Distributed Fault-tolerant Runtime
config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).
reqwest - An easy and powerful Rust HTTP Client
wg-async - Working group dedicated to improving the foundations of Async I/O in Rust
async-std-hyper - How to run Hyper on async-std
cap-std - Capability-oriented version of the Rust standard library
ureq - A simple, safe HTTP client