Monadius
chips
Monadius | chips | |
---|---|---|
1 | 1 | |
58 | 142 | |
- | - | |
0.0 | 10.0 | |
about 7 years ago | over 9 years ago | |
Haskell | Haskell | |
LicenseRef-GPL | GNU General Public License v3.0 or later |
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Monadius
chips
-
Is it possible to write games like Pac-Man in a functional language?
https://github.com/egonSchiele/chips
It's not better than using C, but worked just fine when I wrote it in 2014. I'd say, unless you're planning to sell it, write the game in whatever language you enjoy.
What are some alternatives?
tcod-haskell - Haskell bindings to libtcod
bfhs - bf interp in hs
aeson-tiled - Aeson instances for Tiled map editor types
repl - Fable online REPL
YACPong
minild72 - :space_invader: Mini Ludum Dare 72: p_ng
Hipmunk - Haskell binding for Chipmunk, 2D physics engine.
defect-process - Defect Process (2d hack n' slash game) full source code
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
OCamlODE - OCaml bindings for the Open Dynamics Engine (ODE), a 3D physics engine.
tateti-tateti - Meta tic-tac-toe ncurses game.
elm-games - All Elm Games (hopefully)