protocol VS specs

Compare protocol vs specs and see what are their differences.

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protocol specs
1 13
22 2,406
- 1.2%
1.8 6.4
over 2 years ago 6 days ago
JavaScript Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

protocol

Posts with mentions or reviews of protocol. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-01.

specs

Posts with mentions or reviews of specs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-02.

What are some alternatives?

When comparing protocol and specs you can also consider the following projects:

uppercut - Small and simple actor model implementation.

bevy - A refreshingly simple data-driven game engine built in Rust

gleam - ⭐️ A friendly language for building type-safe, scalable systems!

Amethyst - Data-oriented and data-driven game engine written in Rust

Akka - Build highly concurrent, distributed, and resilient message-driven applications on the JVM

ggez - Rust library to create a Good Game Easily

lucet - Lucet, the Sandboxing WebAssembly Compiler.

Crayon - A small, portable and extensible game framework written in Rust.

ponyarchive - A wrapper for libarchive for Pony

piston - A modular game engine written in Rust

spxp-specs - Protocol Specifications

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]