st | go-sdl2 | |
---|---|---|
6 | 3 | |
114 | 2,139 | |
- | 0.9% | |
3.6 | 7.1 | |
over 1 year ago | 23 days ago | |
C | C | |
- | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
st
Posts with mentions or reviews of st.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-05.
go-sdl2
Posts with mentions or reviews of go-sdl2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-05.
- C Port of Ken Thompson's Space Travel
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"Dr. Kobushi’s Labyrinthine Laboratory" powered by Ebitengine has been released on Steam
An even simpler option (not a full engine) is using SDL2 bindings.
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3D graphics library
Fair enough! There are Go bindings for sdl here, and bindings for RayLib here. Beyond that, everything go game-related that I know of is a game engine.