model-synthesis
solid
model-synthesis | solid | |
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4 | 117 | |
143 | 8,173 | |
- | 0.0% | |
3.1 | 0.0 | |
2 months ago | over 1 year ago | |
C++ | HTML | |
GNU General Public License v3.0 or later | MIT License |
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model-synthesis
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City Generation with WFC
WFC is based on my work on Model Synthesis. I consider how to create fully connected (navigable) road networks in my 2011 TVCG paper. Here is an example of a generated road network from that paper.
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Ask HN: What weird technical scene are you fond/part of?
https://www.youtube.com/watch?v=Dfc-DQorohc
Craig Reynolds said the name "Boids" was inspired by The Producers Concierge scene, so that's how you should pronounce it:
Boids. Dirty, disgusting, filthy, lice ridden Boids. Boids. You get my drift?
https://www.youtube.com/watch?v=aL6mTMShVyk
The other really cool rabbit hole to explore for generating tiles and even arbitrary graph based content (I'm sold: hexagons are the bestagons!) is "Wave Function Collapse", which doesn't actually have anything to do with quantum mechanics (it just sounds cool), but is actually a kind of constraint solver related to sudoku solvers.
https://escholarship.org/content/qt3rm1w0mn/qt3rm1w0mn_noSpl...
Maxim Gumin's work: https://github.com/mxgmn/WaveFunctionCollapse
Paul Merrell's work:
https://paulmerrell.org/model-synthesis/
https://paulmerrell.org/research/
Oskar Stålberg's work:
https://twitter.com/OskSta/status/784847588893814785
https://oskarstalberg.com/game/wave/wave.html
There's a way to define cellular automata rules by giving examples of the before and after patterns, and WFC is kind of like a statistical constraint solving version of that.
So it's really easy for artists to define rules just by drawing! Not even requiring any visual programming, but you can layer visual programming on top of it.
That's something that Alexander Repenning's "AgentSheets" supported (among other stuff): you could define cellular automata rules by before-and-after examples, wildcards and variables, and attach additional conditions and actions with a visual programming language.
AgentSheets and other cool systems are described in this classic paper: “A Taxonomy of Simulation Software: A work in progress” from Learning Technology Review by Kurt Schmucker at Apple. It covered many of my favorite systems.
http://donhopkins.com/home/documents/taxonomy.pdf
Chaim Gingold wrote a comprehensive "Gadget Background Survey" at HARC, which includes AgentSheets, Alan Kay's favorites: Rockey’s Boots and Robot Odyssey, and Chaim's amazing SimCity Reverse Diagrams and lots of great stuff I’d never seen before:
http://chaim.io/download/Gingold%20(2017)%20Gadget%20(1)%20S...
Chaim Gingold has analyzed the SimCity (classic) code and visually documented how it works, in his beautiful "SimCity Reverse Diagrams":
>SimCity reverse diagrams: Chaim Gingold (2016).
>These reverse diagrams map and translate the rules of a complex simulation program into a form that is more easily digested, embedded, disseminated, and and discussed (Latour 1986).
>The technique is inspired by the game designer Stone Librande’s one page game design documents (Librande 2010). If we merge the reverse diagram with an interactive approach—e.g. Bret Victor’s Nile Visualization (Victor 2013), such diagrams could be used generatively, to describe programs, and interactively, to allow rich introspection and manipulation of software.
>Latour, Bruno (1986). “Visualization and cognition”. In: Knowledge and Society 6 (1986), pp. 1– 40. Librande, Stone (2010). “One-Page Designs”. Game Developers Conference. 2010. Victor, Bret (2013). “Media for Thinking the Unthinkable”. MIT Media Lab, Apr. 4, 2013.
https://lively-web.org/users/Dan/uploads/SimCityReverseDiagr...
Agentsheets: Alexander Repenning (1993–)
Interacting agents are embedded and interact within
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Wave Function Collapse
If we called it Model Synthesis it'd get fewer clicks…
- Wave Function Collapse library in pure C
solid
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Simple Lasts Longer
This doesn't support the various consumer cloud storage APIs, but you've just reminded me of a project I ran into years ago that seems to still be around: https://remotestorage.io/
There's also Solid which attempts to do something similar: https://solidproject.org/
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The current state of the Web and what is the next step in its evolution.
It is surprising to me this is not talked about more. I see little to none online news, podcasts, YouTube videos or anything else where this is discussed. I only found out about it because of research I did on Tim Berners-Lee in preparation for a Career Day talk at my kids middle school. Otherwise I would have probably not known about it still today. And even after I found out and started watching YouTube videos on the topic, YouTube won't even suggest any related videos about it even after already watching multiple videos on the subject (Web 3.0, Solid Project, Decentralized Web...etc).. is Big Tech trying to keep the web from evolving into what Sir Tim Berners-Lee is proposing?
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Write libraries instead of services, where possible
It's only an unreasonable amount of work if you assume that the user is managing a separate storage backend for each library. If you take the Tim Berners-Lee approach (re: https://solidproject.org/) then each user is only managing one storage backend: the one that stores their data. The marginal cost of hooking in one more library low.
We just have to get a little more fed up with all of these services and then the initial cost of setting it up in the first place will be worth it. Any day now...
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Manas: Storage servers confirming to Solid protocol
Solid is a web native protocol to enable interoperable, read-write, collaborative, and decentralized web, truer to web's original vision.
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Manas: Solid protocol storage server in Rust for decentralized web
Manas project(https://github.com/manomayam/manas/tree/main) aims to create a modular framework and ecosystem to create correct, robust storage servers adhering to Solid protocol in rust.
[Solid](https://solidproject.org/) is a web native protocol to enable interoperable, read-write, collaborative, and decentralized web, truer to web's original vision.
Solid adds to existing Web standards to realise a space where individuals can maintain their autonomy, control their data and privacy, and choose applications and services to fulfil their needs.
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My vision of the semantic web...correct me if I'm wrong.
You're describing Solid, not the Semantic Web. Granted, Solid uses Semantic technologies to achieve it. https://solidproject.org/
- Threads : à peine lancé, le concurrent de Twitter crée par Facebook compte 10 millions de membres
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The problem with federated web apps
Tim Berners-Lee's Solid project is working on that. Put data in "pods" that are stored on pod servers, which are federated. You can self-host.
It could be a federated layer of identity & personal content decoupled from social platforms.
https://solidproject.org/
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Update of the RDF and SPARQL (RDF star) families of specifications
Check out https://solidproject.org (If you want a short intro I recently gave a ~30min talk about it: https://noeldemartin.com/fosdem)
- Solid, a spec that lets people store their data securely in decentralized Pods