mock-mechanics
play-clj
mock-mechanics | play-clj | |
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7 | 2 | |
166 | 937 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 5 years ago | |
Clojure | Clojure | |
MIT License | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mock-mechanics
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Anybody working on games here?
wraps lwjgl: https://github.com/felipereigosa/mock-mechanics/blob/master/project.clj
- MockMechanics, the sandbox building game is now open source!
- Show HN: MockMechanics is now open source
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MockMechanics is now open source!
Hey guys, I though you might like this, the mechanical building / visual programming language MockMechanics is now open source. You can build all sorts of 3d mechanisms, games, interfaces and so on without writing any code. Maybe you could use it to prototype things and experiment with ideas? Take a look here if you are interested: https://mockmechanics.com/ Also the code is here: https://github.com/felipereigosa/mock-mechanics And a few cool things built with it: https://www.youtube.com/c/MockMechanics/videos
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Tell HN: MockMechanics is now officially open source
Hey guys, a couple of years ago I posted about MockMechanics, a visual programming language/sandbox building game that I've been working on and there was a very positive response [0]. Since then I've been implementing most of the things I promised in my first youtube video [1] and making it ready for an open source release and I'm happy to say it's ready [2]. I've also been building new things and showing them in the youtube channel. It's written in clojure and you can use it to create all sorts of machines, games, musical instruments, etc using little to no code at all. You've seen the piano, the tetris game, the clock the combination safe and so on but since then I've built a 3d printer, a robotic hand, a bubble sorting algorithm, a 7 segment display, a ball cannon, a paint program and more, you can see all these things in the youtube channel [3].
[0] https://news.ycombinator.com/item?id=24934722
[1] https://www.youtube.com/watch?v=HrwxbQj5mj0
[2] https://github.com/felipereigosa/mock-mechanics
[3] https://www.youtube.com/c/MockMechanics
Channel trailer with some of the new machines - https://www.youtube.com/watch?v=VQiA42ReNYE
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MockMechanics is now officially open source!
Hey guys, MockMechanics (the sandbox building game) is now open source. It's written entirely in clojure so I thought you might want to take a look. Also it might be a good resource for people learning clojure since it can be scripted in clojure. There is a visual way to program the things you build but using clojure as an scripting language is also an option, so you could build a robot hand like the one in the video (it's very easy, kind of building it with lego) and then use clojure to make it pick up objects and so on. https://github.com/felipereigosa/mock-mechanics There's also a channel where I post the things I build (and if you build something, send it to me and I will consider adding it there).
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What are the benefits of working freelance no one tells you?
Thanks. I made it open source recently in case you are curious https://github.com/felipereigosa/mock-mechanics
play-clj
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Anybody working on games here?
https://github.com/oakes/play-cljc or https://github.com/oakes/play-clj - first is native or web and uses OpenGL, but is rather basic (but you'll have more control) - second wraps lwjgl, which in turn wraps OpenGL, but is a more mature framework giving you more support
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ClojureScript Browser Multiplayer Engine
I tried phaser recently. It is quite complete framework, so there is no need to reach for some specific purpose libraries. I went through https://phaser.io/tutorials/making-your-first-phaser-3-game but with shadow-cljs and it worked. The framework handles well low level stuff so the final source code is small. I have expanded the game from tutorial with sounds, custom graphics and it reached something like 150 lines of clojurescript code. However I wouldn't recommend it to someone who is just learning clojure. https://github.com/oakes/play-clj was really nice (and it was simple to build android app from it) but it's no longer maintained and I never used it's successor (https://github.com/oakes/play-cljc) which might be better option today.
What are some alternatives?
jme-clj - A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
play-cljc - A Clojure and ClojureScript game library
herfi - 3D multiplayer game prototype written in Clojure and ClojureScript
cljs-brawl - Mass Brawl Simulator for ClojureScript
racing-game-cljs - A 3D racing game built with ClojureScript, React and ThreeJS
gdx - A new, simple and powerful language for writing games with no compromises [Moved to: https://github.com/damn/gdl]
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Socket.io - Realtime application framework (Node.JS server)