minifb VS keikan

Compare minifb vs keikan and see what are their differences.

minifb

MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in (by emoon)

keikan

An elegant (imo) rendering engine written in Rust. (by slightknack)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
minifb keikan
10 1
925 56
- -
2.8 0.0
8 months ago almost 2 years ago
C Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

minifb

Posts with mentions or reviews of minifb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-12.

keikan

Posts with mentions or reviews of keikan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-03.
  • The joy of building a ray tracer, for fun, in Rust
    8 projects | news.ycombinator.com | 3 Jan 2022
    Oh, I did something like this a while back as well! Aside from ray tracing, my renderer also supports ray marching, so it can render some cool fractals[1]. Writing path tracers is so much fun, love the write-up!

    [1]: https://github.com/slightknack/keikan#readme

What are some alternatives?

When comparing minifb and keikan you can also consider the following projects:

winit - Window handling library in pure Rust

raytracer-exp - A simple raytracer built as an exercise to learn some Rust

SDL - Simple Directmedia Layer

lisp-sandbox

tev - High dynamic range (HDR) image viewer for graphics people

microui - A tiny immediate-mode UI library

RayTracingWeekend.jl - Ray Tracing in a week-end, implemented in Julia

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

the-ray-tracer-challenge-fsharp - F# implementation of the ray tracer found in The Ray Tracer Challenge by Jamis Buck

deno-canvas - Canvas API for Deno, ported from canvaskit-wasm (Skia).

halzade.github.io - some rusty fractals