miniaudio
cimgui
miniaudio | cimgui | |
---|---|---|
27 | 14 | |
3,640 | 1,370 | |
- | 3.6% | |
8.1 | 7.0 | |
6 days ago | 15 days ago | |
C | Lua | |
GNU General Public License v3.0 or later | MIT License |
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miniaudio
- MiniAudio.h: single-file audio playback and capture library for C and C++
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Amiga/Linux: Jurassic Boing Edition
Unfortunately, I can't currently capture any videos (I added miniaudio.h to play back the Jurassic Park theme song) since I had to move my mom into my home (she's getting a divorce from her narcissistic husband soon and the guy lost his marbles and locked her out of her own home) and it's late at night currently.
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Audio Library
miniaudio - so far the best entry in cross platform audio. It is a stack allowing to use device alone, decoders and mixers, or node based engine for sophisticated audio processing. Extensible where it should be. Written in C, so there are no creature comforts of having C++. Aways can be wrapped to get advantage of RAII.
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Implementing libraries
So, I wanna implement this library to the source engine. Is that possible? And also, since source is based on SDL, is it possible for me to implement Nuklear on my source game?
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Simple High-Level Audio APIs
The most straightforward lib for this is miniaudio. It's straightforward,l to use and easy to integrate into a build system.
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Dunno if anyone else will find this useful
You give little clues what this is⦠so cl-miniaudio defines CFFI bindings to https://miniaud.io/ which is "an audio playback and capture library for C and C++. It's made up of a single source file, has no external dependencies and is released into the public domain." and is cross-platform.
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Title: Release: miniaudio version 0.11.12
Get the update on GitHub: https://github.com/mackron/miniaudio
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Nuklear β A single-header ANSI C immediate mode cross-platform GUI library
* Miniaudio - A single header file audio library https://miniaud.io/
Both (actually, not just three systems) cross-platform.
For their design and cross-platform support they make for great bases for Go libraries, unlike most C code out there.
- What's the best audio library for c++?
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Simple way to interface with Windows 10 audio in C (not C++)?
I've used this library before: https://miniaud.io/
cimgui
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Beside SDL, is there an easier way to just show a custom rectangle with text, cross-platform?
I would recommend C bindings for the Dear ImGui (https://github.com/cimgui/cimgui)
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
- Steps to setup cimgui on windows 10.
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Nuklear β A single-header ANSI C immediate mode cross-platform GUI library
DearIMGUI has both an unofficial C wrapper and a new official C binding generator. I have personally used the CIMGUI wrapper with C99 apps using the Direct3D11 backend and it works great. The new API is started by the DearIMGUI creator but is still adding features that are available in CIMGUI.
Unofficial C API - https://github.com/cimgui/cimgui
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Create a Window in C/Where to Begin
I would give ImGui a look, it is technically a c++ api, but there is a plain c version https://github.com/cimgui/cimgui/tree/docking_inter which is a free cross platform gui toolset
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Imgui Zig bindings(based on ZGui)
Whilst this is great. I have a (slightly dumb) question -What advantage does using these bindings give us over just using the generated C IMGUI bindings (cimgui) directly in Zig??Especially given the fact that that the latter are autogenerated from the original C++ IMGUI.
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What ImGUI library would work well with programs written in C?
cimgui
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Ideas for fast UI that can be easily rendered using OpenGL
This is worth a look: https://github.com/cimgui/cimgui
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Are there any cross-platform GUI libraries out there?
Dear ImGui is a C++ library, however a C port exists.
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Should I switch to python after learning the basics of C?
Explore GUI frameworks for C Here's another and another
What are some alternatives?
portaudio - PortAudio is a cross-platform, open-source C language library for real-time audio input and output.
Zig-ImGui - Zig bindings for ocornut/imgui, generated using cimgui/cimgui
libsoundio - C library for cross-platform real-time audio input and output
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
soloud - Free, easy, portable audio engine for games
zig-upaya - Zig-based framework for creating game tools and helper apps
ffmpeg-kit - Fork of https://github.com/arthenica/ffmpeg-kit
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
cdecrypt - Decrypt Wii U NUS content β Forked from: https://code.google.com/archive/p/cdecrypt/
imgui-sfml - Dear ImGui backend for use with SFML
raylib-php - PHP 8 Bindings to raylib
nuklear - A single-header ANSI C immediate mode cross-platform GUI library