min-love2d-fennel
lovr
min-love2d-fennel | lovr | |
---|---|---|
3 | 35 | |
- | 1,654 | |
- | - | |
- | 9.7 | |
- | 1 day ago | |
C | ||
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
min-love2d-fennel
-
LÖVE: a framework to make 2D games in Lua
You can also use Emacs and fennel-mode and then M-x fennel-repl to get a live repl from your Emacs session and then use lisp-eval-last-sexp, doc lookup and other Lisp conveniences.
https://gitlab.com/alexjgriffith/min-love2d-fennel shows a basic setup that enables the repl too.
-
Is Quil moving forward?
It's the best graphics library I've used by a significant margin. It's designed for use with Lua, but for a lispy twist on it, you can use Fennel: https://gitlab.com/alexjgriffith/min-love2d-fennel
- Need help! How to accualy package a game to a webapp
lovr
- Ask HN: Released games built on FOSS engines?
- LÖVE: a framework to make 2D games in Lua
-
Ask HN: Favorite Game Engine?
I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both.
But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine.
---
[0]: https://love2d.org
[1]: https://lovr.org
-
Is it really bad using an unpopular framework?
not to mention there's LÖVR as well if you want to 3D
-
Is it okay to ask a question about Lovr here?
As for your question - yes, it's possible to develop for the Quest. The website has information on how to do that.
- need help choosing a game engine in lua for a 3d desktop/vr game
-
Making a game without a pc that can run VR?
lovr.org - VR game engine with lua
-
Lua, a Misunderstood Language
I'll add LOVR (https://lovr.org/), the 3D analog to LOVE. Haven't used it personally so ymmv.
-
I love Python, but I ought to branch out. I've done some stuff in C# and Java, but never as much as I've done in Python.
If you are into VR, I'd try lovr.org. It allows you to build VR apps with just lua code.
-
Ask HN: Anyone tried development using an Oculus?
Personally I found LÖVR [0] easy to use, based on Lua.
——
[0]: https://lovr.org/
What are some alternatives?
geom - 2D/3D geometry toolkit for Clojure/Clojurescript
raylib - A simple and easy-to-use library to enjoy videogames programming
love - LÖVE is an awesome 2D game framework for Lua.
A-Frame - :a: Web framework for building virtual reality experiences.
clojure2d - Java2D wrapper + creative coding supporting functions (based on Processing and openFrameworks)
lunarcraft - Minecraft clone in lua
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
makelove - A build tool for löve games
Godot - Godot Engine – Multi-platform 2D and 3D game engine
quil - Main repo. Quil source code.
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS