midimonster VS openAV-Ctlra

Compare midimonster vs openAV-Ctlra and see what are their differences.

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midimonster openAV-Ctlra
11 1
467 78
- -
0.0 0.0
5 months ago about 1 year ago
C C
BSD 2-clause "Simplified" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

midimonster

Posts with mentions or reviews of midimonster. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-04.

openAV-Ctlra

Posts with mentions or reviews of openAV-Ctlra. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-09.
  • starting to get Kontrol S4 Mk3 motorized wheel working in Mixxx
    2 projects | /r/DJs | 9 Sep 2021
    I have been talking to the author of Ctlra who has reverse engineered the screens. The screens work by sending a bunch of pixels to a vendor defined class USB bulk endpoint. Unlike some other controllers with screens which just take some metadata from the software and do their own rendering, Native Instruments controllers with screen rely on the software to do the rendering. Traktor does this by rendering QML to an offscreen buffer. However, according to the author of Ctlra it is more complicated than that to get 60 FPS framerate to the screens because simply sending all the pixels continuously saturates the USB bus. Fortunately that doesn't interfere with any other features of the controller because the other USB signals have higher priority (isochronous for the audio, interrupt for the HID). So to get a good framerate, which would matter for sending scrolling waveforms to the screens, my understanding is that Mixxx would have to compare every rendered frame to identify which rectangles of the screen to update in each USB packet.

What are some alternatives?

When comparing midimonster and openAV-Ctlra you can also consider the following projects:

midictl - Terminal-based MIDI control panel meant to be fast and simple in use

zrythm - a highly automated and intuitive digital audio workstation - official mirror

Godot - Godot Engine – Multi-platform 2D and 3D game engine

cane - A small MIDI sequencer DSL designed around vectors and euclidean rhythms

ArtNet_MQTT_Bridge - Connecting DMX ArtNet data to MQTT devices.

mixxx - Mixxx is Free DJ software that gives you everything you need to perform live mixes.

OpenDeck - Software and hardware platform for simpler building of MIDI controllers.

mdxtools - A bunch of tools for handling the MDX music format (music for the Sharp x68000)

microwatt - A tiny Open POWER ISA softcore written in VHDL 2008

libossia - A modern C++, cross-environment distributed object model for creative coding and interaction scoring

Apollo-11 - Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.

Muffin - An open source alternative firmware for the excellent Midi Fighter Twister from DJ Tech Tools