microtcp
KCP
microtcp | KCP | |
---|---|---|
3 | 7 | |
472 | 14,781 | |
- | - | |
6.5 | 2.9 | |
about 2 months ago | about 1 month ago | |
C | C | |
MIT License | MIT License |
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microtcp
KCP
- KCP – A TCP alternative optimized for latency
- Ousterhout: It's time to replace TCP in the Datacenter [pdf]
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Multiplayer Networking Solutions
KCP Is a kind of protocol ( like UDP and TCP ) that is reliable like TCP but is faster, at to cost of slightly bigger bandwidth costs.
- KCP - A Fast and Reliable ARQ Protocol
-
How feasible is this idea? Creating a battery run audio transmitter and receiver over TCP/IP
I'd consider KCP protocol over TCP, it has 30-40% lower latency at the expense of 20% higher bandwidth.
- KCP: A Fast and Reliable ARQ Protocol
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Open-source game server for fast-paced games
i see, i know KCP implementation i don't see in your code any of the GO KCP implementations did you write it by yourself?
What are some alternatives?
uip - The historical uIP sources
Simple-WebSocket-Server
bacnet-stack - BACnet Protocol Stack library provides a BACnet application layer, network layer and media access (MAC) layer communications services.
ENet-CSharp - Reliable UDP networking library
sc - Common libraries and data structures for C.
RakNet - RakNet is a cross platform, open source, C++ networking engine for game programmers.
eva - EVA - EVENT LIB
netcode.io - A protocol for secure client/server connections over UDP
Cloudflare-DDNS-Updater - A service to check the IP address that points to the current machine, and update Cloudflare's DDNS system with our domain name
µWebSockets - Simple, secure & standards compliant web server for the most demanding of applications
HeadHunter - HeadHunter Command and Control (C2) Framework
C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.