proxy
old-new-win32api
proxy | old-new-win32api | |
---|---|---|
3 | 34 | |
1,202 | 237 | |
34.5% | - | |
7.5 | 4.7 | |
11 days ago | 3 months ago | |
C++ | ||
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
proxy
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Static Interfaces, concepts vs de-virtualisation?
Proxy seems more likely than Dyno or AnyAny to be a standard way of doing this in C++'s future.
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C++ Polymorphism Without Inheritance Using Glaze
https://github.com/microsoft/proxy Implementation submitted for standarization
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Runtime Concept Idiom: Opinions
So basically you have to undo the type erasure? I think I'm going to try the proxy library found here. https://github.com/microsoft/proxy
old-new-win32api
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Why does part of the Windows 98 Setup program look older than the rest?
Do you have any recommendations?
I assume this is the one you’re talking about https://devblogs.microsoft.com/oldnewthing/
I was curious, went to the end (page 699!) and it’s pretty interesting. But obviously it’s hard to find the important ones.
- Frontman of Weezer, Rivers Cuomo, is an active developer on GitHub
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Windows NT: Peeking into the Cradle
Not quite. DOS was just the bootloader for Windows 9x.
While Windows 95's kernel didn't have the full feature set of NT, it still was more sophisticated than DOS.
Source: https://devblogs.microsoft.com/oldnewthing/?p=24063
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KSP2 is spamming the Windows Registry until the game stops working permanently
Some registry keys also have The Old New Thing posts by Raymond Chen [1] /s
[1] https://github.com/mity/old-new-win32api#registry
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Lookin for a decent C++ data structure resource
Lucky you, Raymond Chen did an overview in his blog series "Inside STL". You can view it here: https://devblogs.microsoft.com/oldnewthing/
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Microsoft's backwards compatibility is insane
Yes, Raymond Chen describes such fixes in [several blog posts](https://devblogs.microsoft.com/oldnewthing/) and in his book The Old New Thing. Check the old posts, back at the beginning. There are posts about to which lengths they went to ensure buggy applications still worked after an update or a fix.
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Is there a known reason that Vista's startup screen was so plain?
https://learn.microsoft.com/en-us/archive/blogs/larryosterman/ https://learn.microsoft.com/en-us/archive/blogs/ https://devblogs.microsoft.com/oldnewthing/
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Technical articles recommendation
A couple of blogs as an example: - Raymond Chen - https://devblogs.microsoft.com/oldnewthing/ - Pavel Yosifovich - https://scorpiosoftware.net/ - Adam Sawicki - https://asawicki.info/index - Matt Pettineo - https://therealmjp.github.io/ - Scratchapixel - https://www.scratchapixel.com/
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Ask HN: Who are tech bloggers with a good archive?
https://devblogs.microsoft.com/oldnewthing/
- Why is the FAT directory creation time 24 bits and not 16 bits like the modified time?
What are some alternatives?
iface - Anonymous, non-intrusive interfaces in C++
winforms - Windows Forms is a .NET UI framework for building Windows desktop applications.
Aggreget - Use your structures like tuples. Similar to MagicGet but using C++ 20 concepts.
anbox - Anbox is a container-based approach to boot a full Android system on a regular GNU/Linux system
kumi - C++20 Compact Tuple Tools
reactos - A free Windows-compatible Operating System
glfwpp - GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper
GameStretcher - Run 2D Windows Games (GDI, DirectDraw, D3D9) with a stretchable window, and a SuperXBR upscale filter
glaze - Extremely fast, in memory, JSON and interface library for modern C++
AnyAny - C++17 library for comfortable and efficient dynamic polymorphism
polytail - Rust-like trait-based polymorphism for C++
apps - a monorepo of all my python scripts, modules, and packages