metalang99 VS go

Compare metalang99 vs go and see what are their differences.

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metalang99 go
42 2,075
768 119,718
- 0.6%
3.7 10.0
27 days ago 1 day ago
C Go
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

metalang99

Posts with mentions or reviews of metalang99. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-30.
  • How to convert an enum to string in C++
    4 projects | news.ycombinator.com | 30 Sep 2023
    There are also other approaches. Macro variants making use of `__VA_ARGS__` would be probably the best trade-off. If you want a slightly more ergonomic syntax, something like Metalang99 [1] will help (and the author even wrote a post about this exact subject [2]). Codegen is another option which may work better than other options depending on the situation and exact implementation strategy. And there is always the Reflection TS [3], which may or may not be incorporated to C++26...

    [1] https://github.com/Hirrolot/metalang99

    [2] https://hirrolot.github.io/posts/pretty-printable-enumeratio...

    [3] https://en.cppreference.com/w/cpp/experimental/reflect

  • Few lesser known tricks, quirks and features of C
    2 projects | /r/programming | 20 Feb 2023
    I went down the rabbit hole with C99 metaprogramming after reading through the list. For reference: https://metalang99.readthedocs.io/en/latest/, https://github.com/Hirrolot/metalang99
  • Boost:Unordered_flat_map
    2 projects | news.ycombinator.com | 19 Nov 2022
    Honestly I have to disagree. There is nothing particularly special about what Super Template Tetris(STT) is doing.

    At its core, template metaprogramming is just functional programming at compile time. STT is just a template and a runtime function which do the following:

    1, take an input via compile time flag (the `-D DIRECTION`)

    2. take a type input from an included header file containing the current state (`#include "current_game.h"`)

    3. via functional programming, compute the results of a single step of the game.

    4. specialise a single function using the results of step 3. this function prints the computed result to the screen and the computed game state to a file (`./current_game.h`).

    5. gcc/clang exits. compilation is complete.

    6. call the compiled binary.

    7. the binary runs the specialised function and prints the outputs.

    Sure it's fucky and you shouldn't do that in production but what sane individual is writing a piece of code that at runtime (after compiling) seeks out one of its own source files and modifies that file?

    To prevent this from being possible you'd have to remove runtime file IO from the language. The other potential solutions wouldn't work:

    1. Remove templates entirely: Still would be possible using https://github.com/Hirrolot/metalang99 which solely uses the preprocessor. Given that the pre-processor is literally just term substitution(a glorified copy/paste engine), if you removed that as well, you'd have to accept no form of metaprogramming at all.

    2. Remove the ability to #include other files: Could still be done by doing everything inline. `#include` is just copy-paste anyways so it's more an abstraction than anything else to the compiler and preprocessor, it's basically the same as if all the code was pasted into the same file.

    That leaves you with removing file IO. Without IO a programming language is basically useless, particularly as a systems programming language.

  • What does the ??!??! operator do in C?
    2 projects | news.ycombinator.com | 5 Oct 2022
  • Metalang99: Full-blown preprocessor metaprogramming for C/C++
    1 project | /r/cpp_instruments | 9 Aug 2022
  • Learning HTML was too hard so I made a compiler instead
    1 project | /r/programmingcirclejerk | 30 Jun 2022
    P.S. I wrote Metalang99 BTW.
  • How did you choose the name for your programming language?
    7 projects | /r/ProgrammingLanguages | 6 Jun 2022
    Metalang99, a metalanguage for C99. Simple :)
  • Rust is hard, or: The misery of mainstream programming
    9 projects | /r/rust | 2 Jun 2022
    Just wait until you see some other things by the same author, like https://github.com/Hirrolot/metalang99
  • Conditional preprocessor macro, anyone?
    3 projects | /r/C_Programming | 27 Apr 2022
    I did get a few great responses there as well, though. One was a link to this impressive piece of work: https://github.com/Hirrolot/metalang99/blob/master/examples/lambda_calculus.c
  • What are the minimal changes required to turn C into a functional programming language?
    1 project | /r/functionalprogramming | 18 Apr 2022
    Some preprocessor nonsense: https://github.com/Hirrolot/metalang99/blob/master/examples/lambda_calculus.c

go

Posts with mentions or reviews of go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-02.
  • Go: the future encoding/json/v2 module
    2 projects | dev.to | 2 May 2024
    A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
  • Evolving the Go Standard Library with math/rand/v2
    2 projects | news.ycombinator.com | 1 May 2024
    I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles

    The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397

  • Microsoft Maintains Go Fork for FIPS 140-2 Support
    5 projects | news.ycombinator.com | 30 Apr 2024
    There used to be the GO FIPS branch :

    https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...

    But it looks dead.

    And it looks like https://github.com/golang-fips/go as well.

  • Borgo is a statically typed language that compiles to Go
    20 projects | news.ycombinator.com | 30 Apr 2024
    I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:

    - A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644

    - The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412

    Here are some excerpts from the latest Go survey [1]:

    - "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."

    - "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."

    I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.

    [1]: https://go.dev/blog/survey2024-h1-results

  • AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
    4 projects | dev.to | 28 Apr 2024
    Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
  • How to use Retrieval Augmented Generation (RAG) for Go applications
    3 projects | dev.to | 28 Apr 2024
    Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
  • From Homemade HTTP Router to New ServeMux
    4 projects | dev.to | 26 Apr 2024
    net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
  • Building a Playful File Locker with GoFr
    4 projects | dev.to | 19 Apr 2024
    Make sure you have Go installed https://go.dev/.
  • Fastest way to get IPv4 address from string
    1 project | news.ycombinator.com | 14 Apr 2024
  • We now have crypto/rand back ends that ~never fail
    1 project | news.ycombinator.com | 14 Apr 2024

What are some alternatives?

When comparing metalang99 and go you can also consider the following projects:

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v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

monkeytype - The most customizable typing website with a minimalistic design and a ton of features. Test yourself in various modes, track your progress and improve your speed.

TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.

map-macro - A recursive C preprocessor macro which performs an operation on each element of a list

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

porth

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

libexpat - :herb: Fast streaming XML parser written in C99 with >90% test coverage; moved from SourceForge to GitHub

Angular - Deliver web apps with confidence 🚀

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golang-developer-roadmap - Roadmap to becoming a Go developer in 2020