mergi
go library for image programming (merge, crop, resize, watermark, animate, ease, transit) (by noelyahan)
canvas
Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc. (by tdewolff)
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mergi
Posts with mentions or reviews of mergi.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-06.
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Using System.Drawing in Editor (2021.1.22f1) or any working method to resize and crop images
It may not be ideal for your situation, but I often find myself using this tool for various things, though, mostly in an automated build process for my website to create thumbnail images automatically from the original, but would work just the same from Unity, if calling the process from code. https://github.com/noelyahan/mergi
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Processing equivalent in GoLang
this one also raster based basic animation, but can't draw computer graphics primitives/vectors https://github.com/noelyahan/mergi
canvas
Posts with mentions or reviews of canvas.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-29.
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Canvas vector graphics update: rich text and path boolean operation support
I wanted to share a recent large update to https://github.com/tdewolff/canvas, which is a vector graphics library written in Go to create images, PDFs, SVGs, OpenGL, etc. using vector drawing operations. Especially I wanted to show two new exciting features:
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Client-side scripting for in-browser graphics.
It appears that there's a port of Cairo to Go which also targets webassembly. https://github.com/tdewolff/canvas
- Pixie – A full-featured 2D graphics library for Nim
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Processing equivalent in GoLang
https://github.com/tdewolff/canvas/blob/master/examples/opengl/main.go can draw primitves but i think it would be a bit hard to do event based animation
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tdewolff/canvas: vector graphics in Go (mayor update)
Yes! See https://github.com/tdewolff/canvas/tree/master/examples/gonum-plot for an example using gonum-plot. You should be able to plug-and-play to use the canvas library!
- Cairo in Go: Vector to SVG, PDF, EPS, Raster, HTML Canvas, etc.
What are some alternatives?
When comparing mergi and canvas you can also consider the following projects:
go-gst - Gstreamer bindings and utilities for golang
svgo - Go Language Library for SVG generation
resize - Pure golang image resizing
gg - Go Graphics - 2D rendering in Go with a simple API.
tiny-skia - A tiny Skia subset ported to Rust
imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
generative-art-in-go - A companion source code repository to the book "Generative Art in Go"
pt - A path tracer written in Go.
go-cairo - Go binding for the cairo graphics library
imagick - Go binding to ImageMagick's MagickWand C API
bgracontrols - 🆗 BGRA Controls is a set of graphical UI elements that you can use with Lazarus LCL applications.