meepo
turn
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meepo
turn
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Using WebTransport
> dedicated signalling
For my small projects I run my HTTP + WebRTC in the same server. My signaling is one POST. Maybe I am missing the complexity, but I don't feel any additional pain compared to running any network service?
> STUN Karate
Mind explaining more? I use https://github.com/pion/turn and run my STUN server embedded in my HTTP server. I do do anything but point my `PeerConnection` at `my-service.com`
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Show HN: Weron – A Peer-to-Peer VPN Based on WebRTC Written in Go
There is a very neat implementation of a TURN from Pion
https://github.com/pion/turn
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How do I deploy a TURN server for WebRTC apps on heroku?
I've tried node-turn in a node.js server, tried to execute pion/turn binaries directly so far but with no luck. `node-turn` works if I run locally and test it with my public ip address but the same doesn't work on heroku.
What are some alternatives?
webcall - The telephone, a supernatural instrument before whose miracles we used to stand amazed, and which we now employ without giving it a thought, to summon our tailor or order an ice cream. --M.Proust
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
bot_box - Universal remote control for robots. Works via the internet.
Pion WebRTC - Pure Go implementation of the WebRTC API
go-stun - A go implementation of the STUN client (RFC 3489 and RFC 5389)
quik.do - Free video conferencing over WebRTC in Go.
stun - Fast RFC 5389 STUN implementation in go
mashimaro - Open Source Cloud Gaming platform with WebRTC, Wine and Kubernetes.
node-turn - Node-turn is a STUN/TURN server for Node.JS
ice - A Go implementation of ICE
weron - Overlay networks based on WebRTC.